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The difference? D3 is the best game I ever played, and PoE is just the second best.
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Posted byMrSmiley21#1051on Oct 7, 2013, 3:42:34 PM
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Shagsbeard wrote:
The main difference for me was that in D3 your stats all boiled down to a single number. If that number improved, your character improved. There was no complexity to it. Look at that big number on an item... if it's higher, use it.
PoE has various aspects to an item that could help in some areas, but you compromise in others. You have to decide what to use or what to disregard. The game doesn't do it for you.
A bit more math, but it is regardless easily solvable.
This message was delivered by GGG defence force.
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Posted bymazul#2568on Oct 7, 2013, 3:42:44 PM
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ggnorekthx wrote:
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Burmeister99 wrote:
Its like comparing ludo to chess
I highly doubt you played POE or else you wouldn't state nonsense like that
D3 are made for mindless button smashing casuals. POE is made for ARPG fans by ARPG fans who wants endless depth and character customization
I just don't see why people are still on the hate train for Diablo 3 so hard. I mean, you have every right to like POE more, but I don't think even fanboys of POE can tell me with a straight face that spamming Freezing Pulse or Spork Totems for hundreds of hours is somehow more "depth" than playing a Diablo 3 character. I think a lot of POE can be played by button mashing casuals too, because I see it all the time lol.
Obviously, given my donation amounts and time spent here, I also prefer POE overall, but people act like Diablo III is a facebook game. Anyone who gave it a fair, or even close to a fair shake will know the game isn't for button mashing casuals either.
I'm not on a hate train. But the fact is D3 was made for one reason only to milk as much money out of a well-known franchise as they possible could. That meant they had to say a big fuck you to the D2 fans in order to deliver the casual experience. That means stripping almost every form of decision making for the gamer because apparently blizzards think casual cant think for them self
And for an ARPG fan D3 is a facebook game
Last edited by Burmeister99#3478 on Oct 7, 2013, 3:48:53 PM
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Posted byBurmeister99#3478on Oct 7, 2013, 3:44:38 PM
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Diablo 3 is streamlined and simplified.
No thought, no consequences, no decision making, no planning.
PoE requires all of those things.
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Posted byZaqwert#4447on Oct 7, 2013, 3:55:48 PM
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ggnorekthx wrote:
They are pretty different. I'll give you my opinion on the matter:
Things Diablo III does better:
Visceral combat
Encourages use of more than one main skill
Solo play and acquiring end-game gear is less time and luck intensive
End-game content is not locked behind RNG barrier
Crafting is crafting... at least, it is LESS random
Things Path of Exile does better:
Real, gritty, scary setting and environments
Story isn't incredible, but it is a lot less corny
Character customization is (semi-)permanent, so your character feels less like a "loadout" and more like a character
Huge assortment of skills and these skills are not tied to any one class
Huge, FFX-style passive tree
Skill gems work like Materia from FF7
Updated with new stuff far more frequently
This is just a very basic and quick overview. Both games have other strengths not listed, and both of them have issues.
My suggestion: Play both. Honestly, they are different enough to not get burned out playing both games. And sometimes changing between them is refreshing, since you can escape certain issues in either game.
Your Diablo III "does better" list is complete nonsense. D3's combat is not more visceral. D3 doesn't encourage the use of more than one main/damage-output skill. Now one D3 Class, the Barb, requires the use of 3 skills to actually do DPS, but this is the exception to the rule. Playing solo has nothing to do with time and luck. Acquiring end-game gear through drops doesn't have anything to do with time or luck either. It is impossible. To find a good piece of gear you need a double, sometimes tripple lottery win. First you have to get past the RNG of the item dropping. Then you have to get past the RNG of the random affixes and/or the RNG of the ridiculously large value ranges. Crafting in D3 is almost as ridiculous as the items drops. While you can control the base item you still have to deal with the RNG affixes and RNG affix values. And if you are going to tell me I can bypass all the RNG lottery bologna by hitting up the Auction House and just buying godly of whatever I want, the Auction House is BS too.
The only thing good I can say about D3, there is no desync to speak of. And that's it.
Last edited by Galtrovan#5344 on Oct 7, 2013, 4:07:29 PM
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Posted byGaltrovan#5344on Oct 7, 2013, 4:06:09 PM
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ggnorekthx wrote:
They are pretty different. I'll give you my opinion on the matter:
Things Diablo III does better:
Visceral combat
Encourages use of more than one main skill
Solo play and acquiring end-game gear is less time and luck intensive
End-game content is not locked behind RNG barrier
Crafting is crafting... at least, it is LESS random
Things Path of Exile does better:
Real, gritty, scary setting and environments
Story isn't incredible, but it is a lot less corny
Character customization is (semi-)permanent, so your character feels less like a "loadout" and more like a character
Huge assortment of skills and these skills are not tied to any one class
Huge, FFX-style passive tree
Skill gems work like Materia from FF7
Updated with new stuff far more frequently
This is just a very basic and quick overview. Both games have other strengths not listed, and both of them have issues.
My suggestion: Play both. Honestly, they are different enough to not get burned out playing both games. And sometimes changing between them is refreshing, since you can escape certain issues in either game.
... Did you play the same Diablo 3 I did? RNG is the ONLY barrier to end game content. Keys are all RNG based, or uber gear (RNG) based. There is no stats to pick, no character to build, no skills to focus on. Just stack damage, damage, and damage.
The crafting is EXACTLY as random. You pick an item with X stats and roll it over and over. I guess you can't pick the number of affixes with a chaos orb, but it is the same thing, you know, except that chaos orb can roll top tier.
And unless you used the Auction House (which really isn't solo play anymore) than finding your own gear to get anywhere in the end game literally took weeks. Go look up Kripp doing NOTHING but killing goblins because no one had the items to share yet. He did nothing but gear hunt for over a week straight just to get past ACT FREAKING 2. Meanwhile people hit Merciless in under 15 hours if they build right, some faster than that.
I will give you the combat and I will give you half of use more than one skill. Because the only ones really using more than one skill were using one synergy... which is the same thing going on here. Instead of spamming run like the wind, wrath of the berserker, and whirlwind; we link lmp chain lightning arrow and life on hit (add better combo as needed). Most classes had the same single target, AOE spell, dodge/OS buttons. There was no switching of moves, stop kidding yourself.
I guess I will have to buy a one way ticket to hell with your lives
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BJWPDaemonSadi wrote:
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ggnorekthx wrote:
They are pretty different. I'll give you my opinion on the matter:
Things Diablo III does better:
Visceral combat
Encourages use of more than one main skill
Solo play and acquiring end-game gear is less time and luck intensive
End-game content is not locked behind RNG barrier
Crafting is crafting... at least, it is LESS random
Things Path of Exile does better:
Real, gritty, scary setting and environments
Story isn't incredible, but it is a lot less corny
Character customization is (semi-)permanent, so your character feels less like a "loadout" and more like a character
Huge assortment of skills and these skills are not tied to any one class
Huge, FFX-style passive tree
Skill gems work like Materia from FF7
Updated with new stuff far more frequently
This is just a very basic and quick overview. Both games have other strengths not listed, and both of them have issues.
My suggestion: Play both. Honestly, they are different enough to not get burned out playing both games. And sometimes changing between them is refreshing, since you can escape certain issues in either game.
... Did you play the same Diablo 3 I did? RNG is the ONLY barrier to end game content. Keys are all RNG based, or uber gear (RNG) based. There is no stats to pick, no character to build, no skills to focus on. Just stack damage, damage, and damage.
The crafting is EXACTLY as random. You pick an item with X stats and roll it over and over. I guess you can't pick the number of affixes with a chaos orb, but it is the same thing, you know, except that chaos orb can roll top tier.
And unless you used the Auction House (which really isn't solo play anymore) than finding your own gear to get anywhere in the end game literally took weeks. Go look up Kripp doing NOTHING but killing goblins because no one had the items to share yet. He did nothing but gear hunt for over a week straight just to get past ACT FREAKING 2. Meanwhile people hit Merciless in under 15 hours if they build right, some faster than that.
I will give you the combat and I will give you half of use more than one skill. Because the only ones really using more than one skill were using one synergy... which is the same thing going on here. Instead of spamming run like the wind, wrath of the berserker, and whirlwind; we link lmp chain lightning arrow and life on hit (add better combo as needed). Most classes had the same single target, AOE spell, dodge/OS buttons. There was no switching of moves, stop kidding yourself.
I see I'm not the only one that has played D3.
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Posted byGaltrovan#5344on Oct 7, 2013, 4:09:30 PM
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The difference for me is I have fun playing poe ...I don't have fun playing diablo 3 and I try all the time since I have rl friends who make me play once in a while.
I can't even explain it that well. I love grinding away in poe. I don't like grinding away in diablo.
The end.
IGN- Shaeyaena
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Posted byVanadium81#1586on Oct 7, 2013, 4:13:44 PM
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Zaqwert wrote:
Diablo 3 is streamlined and simplified.
No thought, no consequences, no decision making, no planning.
PoE requires all of those things.
Pretty much this. D3 can still be fun though, just not for a long time.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Posted byXavderion#3432on Oct 7, 2013, 4:14:53 PM
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PoE has a much better Currency Sink system.
GGG listens to its fans!!! Thank you!
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