Zombie Skeleton Life Lowered???

update or bug?
From the patch notes:

"Fixed inconsistencies between actual minion life and displayed minion life. Note this does not change the life minions have, it is just now displayed accurately."
y but i got lvl 17 zombie gem (3,672hp) with 90% hp notes shouldn't then displayed 6.976,8 hp? in skillbar my zombies have ~3100hp, skeletons ~1900 both lost over 50% hp there?

"es wird zeit, dass ich die welt von ihrem laster und dem makel meines seins befreie." sprach er und zog von dannen, in der hoffnung ewige erlösung durch seinen baldigen tod zu erfahren.

ign: Hans_die_Wurst
Last edited by hans_die_wurst#4528 on Sep 25, 2013, 6:40:31 AM
There is something else wrong. Lvl 20 Zombie gem in a +2 minion hat with 40% Chober Chaber and Sidhe with every +minion life node displays 7441 life. According to the Wiki, lvl 22 zombies have 8066 base life.
Could the wiki be wrong? I believe those life values were added when the tool tip wasn't showing life values correctly.
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"
mattc3303 wrote:
Could the wiki be wrong? I believe those life values were added when the tool tip wasn't showing life values correctly.

I think this is the case.
Those values on wiki were right for long time ago. I got the same problem. Mi zombie hp went from 14000 to 5500... And base hp should be higher than that, even without skill nodes and gear. Dont know where's the problem but I think my zombies now do less damage than before with minion inestability :S Im confused.
IGN: ApocalipsisZ
Uhm...
My zombies had around 16k hp with chober+sidhe, pre-patch, according to tooltip.
Post-patch, that number is 6k. How is that even possible, that's an insanely huge difference.
Can't tell if I noticed it during gameplay though.
http://www.pathofexile.com/forum/view-thread/528963
The point is the zombies never had 10k+ HP, tooltips have simply been fixed.

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