Difficulty Level Naming
" Definitely right about exiled as the final difficulty since you put it that way. Maybe play around with the order and use some different words to go with that progression, but I don't have much favour for the existing Hard > Cruel > Rutheless, system, seems a little cheesy and not in line with the style of game. 'Cruel' and 'Ruthless' sort of imply that all the monsters will be extremely difficult, but its not the case, since the action-RPG genre is more about mowing through hordes of enemies, littered with the odd 'Cruel' and 'Ruthless' boss/mini-boss monster. My two cents, so that means we got 4 cents all up now. |
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- hopeless
- mindless - merciless |
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-merciless mode
-bloodshed mode -terror mode -insane mode |
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No hands -> Why so sirious? -> Respawn++ -> WTF?
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Bleak -> Forlorn -> Treacherous -> Hellish
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"Bring on the pain"
:3 |
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agree
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- Savage
- Relentless - Deadly |
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Inexorable.
Nemesis. |
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Unforgiving!
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