Difficulty Level Naming
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Here's my list of adjectives.
abysmal - Impossible/take long time to finish merciless - Very Hard virulent - Hard frenzied - Easy http://www.dslreports.com/im/98356271/7238.png
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example
banished, cursed, doomed. |
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Legendary, Inferno, Hell, Mythic
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What about Devastating
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Hard, Cruel and Ruthless. and the fourth should be "Fucking Impossible"
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Ascending difficulty labels, pertaining mostly to fear and the end of reality;
Normal diff- psychosis N +1 - asylum N +2 - nadir N +3 - ragnarok |
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Neutral, Chaotic, Evil.
In our exile, we ride upon the shoulders of giants. I'm not absolutely pleased with the Neutral, but then, um not displeased with it... In fact, fittingly, I'm rather neutral... Hmm. For a fourth... ∞ or perhaps a different Glyph. Metatrons Cube is as epic as a glyph can get... and it can be animated when selected, so as to thwart confusion. Or "we" could name it after the lords of the the underworld, going back further would mean further difficulty... x_X IE: Vecna, Orcus, Demogorgon. That's just off the top of my head and not languishing so much that I would argue over the specific lore of each master of evil (there spheres of influence/background/history/followers/servants/ETC.) That can come later, I'm just putting the idea out there in the Dev Disc so it can be considered... and only 50 pages deep at that. xD Patience is a virtue. Last edited by Nazaxprime#6017 on Aug 24, 2011, 7:54:54 PM
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" I favor this idea, seeing how the game IS being based around it. +1 vote from me. I need mana! Not enough mana! I need mana! I need mana! Not enough mana! I need mana! All who appose me, beware!
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- Hollow
- Punished - Doomed - Diabolic - Torment Steam: Braden01
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I like legendary and brutal
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