Difficulty Level Naming

I like the Outcast -> Forsaken -> Banished -> Exiled idea, but I also like Immortal for the hardest difficulty level, or even Diabolic.

Last edited by st1794#6301 on Aug 15, 2011, 9:30:18 AM
outcast -> forsaken -> banished -> exiled

gets my vote

I actually like it so much i might get dissapointed if its not in the game at release
Last one should be called "No retreat!" or "Welcome to Hell" ^^
Diablo's final difficulty went with the theme of the game. HELL.

I'm thinking for this game, the final difficulty should be "Exiled" or pertain to the game story/title.
Streaming [url]http://twitch.tv/insidethesun[/url] tue/thur/sunday 11am-3am mon/wed/fri after 10pm and sat 11am-3pm then after 10pm [pacific times]
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tpapp157 wrote:
And everyone pulls out their thesaurus.

Really, I think ness is on to something. Instead of naming the difficulties something generic you can use the opportunity to add a little more flavor to the game.

outcast -> forsaken -> banished -> exiled


This gets my vote as well.
"
tpapp157 wrote:
And everyone pulls out their thesaurus.

Really, I think ness is on to something. Instead of naming the difficulties something generic you can use the opportunity to add a little more flavor to the game.

outcast -> forsaken -> banished -> exiled


I like this suggestion a lot! +1 mate
Incubus
there are 10 types of ppl. those who understand binary, and those who dont
Enter the Righteous -> The Tormented -> Abode of the Damned
I do like the idea of using the phrase "Path of" in the difficulty name. I think it helps with immersion.
-join this mode and die. glhf

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