Treasure Goblins in Path of Exile?
They also made an appearance in a chinese arpg (although not so much arpg as action) called blade & sword, and they'd actively loot drops.
|
![]() |
Play in 6 players party, it's like every mob is a Treasure Goblin.
"I'm programmed to say something that is kind and uplifting at this point, but there is apparently an error that is working in my favor."
|
![]() |
" If you also make treasure goblins rare, it adds the same chance at the loot and changes the way you get said loot. Random events at getting a large amount of loot are a lot of fun and makes the grind feel more rewarding. |
![]() |
I've not played D3, but from what I understand, players like Kripp would just reset instances over and over to find treasure goblins because doing anything else was a waste of time. I really don't like the sound of that. I want it to be optimal to just play the game to get items.
I'm not sure I like the idea of copying anything from D3. My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Sep 20, 2012, 10:10:03 AM
|
![]() |
Make a treasurer Rhoa instead that charges 3 times as faster and has boss mods.
Fits better with the mood of the game ;) (Yes I am joking but I dislike the idea because it doesnt fit) IGN: Zakariaz
|
![]() |
This thread is a duplicate, several times over. If anyone really feels a need to discuss this topic, here's a link to an older, more developed thread on the topic, which also happens to be in the right sub-forum (Suggestions):
http://www.pathofexile.com/forum/view-thread/36763/highlight/ Locking duplicate thread. ='[.]'= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
![]() |