Time played, please ;-)
Hi,
as I am a strong advocate of "value for money" in gaming ;-) ("4h game length for 60 bucks? Are you kidding me?!"), I like in-game statistics of how long I have played. I know I can get these via "/played" in chat, but I can't get: - time spent on all my characters total - time spent per league - time spent on all chars, even the ones I deleted - time spent in Closed beta Are you planning on implementing such a thing? Or are there other "console commands" like "/played" to get at this info? Best regards, Thyrandor A sword he brought, his foes to maim and rend, from places dark behind forbidden doors, But night by night he woke with frighten'd roars from darkest dreams, too strange to comprehend. (Anonymous) Last bumped on Feb 19, 2018, 1:24:12 AM
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i too would like to see this
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Try /help
SOTWGUILD.COM
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I am a big fan of lots of pointless stats being available in-game.
Time played, steps taken, enemies killed, damage taken, times died, shots fired, etc. That kind of thing. "Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00 |
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YES PLEASE! And even more stats! monster kills, distance traveled, number of items picked up, number of arrows shot... it can go on forever! please make this real! <3
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Stats I would like so I can face the stark reality of my OCD 'must break/open every container I see in case it contains something valuable' behaviour:
# of rocks flipped. # of pots broken. # of chests opened. # of corpses looted. "We were going to monitor the situation but it was in the wrong aspect ratio." Last edited by Garr0t#3474 on Sep 21, 2012, 10:00:57 PM
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+1
Leaves are falling all around, It's time I was on my way.
Thanks to you, I'm much obliged for such a pleasant stay. But now it's time for me to go. The autumn moon lights my way. For now I smell the rain, and with it pain, and it's headed my way. |
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+1 to this idea
+ if its about time here I would like also add option to turn on my real time in some corner, so i dont have to alt-tab to see what time is it and be surprised its 4 in the morning again while it was like midday few minutes ago :) (if you know what i mean) | |
" I remember a game a long tiem ago where we have four or five people in a party. All custom, if I remember correctly. (as in no companions, but all made from scratch by the player.) There were several stats we could check, but my favorites were "Strongest enemy killed" listed on each character, and the number of enemies each character had killed. It made the game a lot of fun for me. It could be used tactically, as you should give the best weapons to whoever killed the enemies and so on. But it also made the game a little competition between the characters, as you had four or five people who all tried to outdo themselves by killing something stronger and stronger. My favorite moment was when my healer, of all people, managed to accidentally hit the boss instead of healing the player, and ended up killing it. There's something about a weak healer bragging about having killed a huge boss that amuses me even today. :p So yeah, stats, please. Tons of them. :) "And that's how you die properly, sailor boy."
(The Witch) |
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You can never have enough statistics! Love this idea!
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