Lvl 72 Jungle Valley map boss overtuned!

I might die fighting other bosses (up to lvl 73) so far, but if I zerg them I can almost always clear the map.
I fought boss in Jungle Valley maps 3 times now , with about 6 deaths each time and not even come close to beating the boss.

So you want us to fight the big boss, False Spinner of Hope, thats cool. I don't even mind some of the spiders that drop down. But 2-3 rare spiders with auras, another pack of magic spiders, and more and more spiders keep on dropping at very fast pace during the battle. Not to mention many of these spiders FLICKER STRIKE. So within a few seconds of the spiders start dropping, theres no way to clear out the spiders fast enough (and I do 59k dps) to make some room to fight the boss. There is immediate swamping of flicker strike spiders (affected by auras of rare spiders) basically there's zero chance to survive. And when I come back to the room to fight I have to deal with not only boss but at least 20 other spiders, some of them flicker striking= insta death for me.

I just think the situation is way overtuned. I should have at least a competitive CHANCE to win the fight. And no other boss I've encountered so far is even remotely close to this hard.

So please tone it down, thanks.
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Did it today, easy as cheesecake!

59k dps? How about some serious defense?
If no other boss is nearly this hard, thats a good thing. It means the boss is a challenge. Just ignore the boss if you can't beat him, but with 59k dps I would strongly suggest ditching the dps down to 30k and buffing your defense.

Also Aoe is your friend
The OP is not about my character, who I admist can be a bit fragile, but is hardly a glass cannon. One time he completed 30 straight maps without dying.

The issue is, new content was released and I'm sure GGG wants feedback about the changes. The OP was made so that they could get the opinion of one of the players.
In my experience, this boss is much, much harder than other map bosses I have faced and therefore it is likely that this was unintended and needs to be tweaked.

That is my opnion. Other people are free to disagree. That is all.
Just out of curiosity. What is your defensive situation.
My defense is 14k armor with granite, 77all res, 4k health. app 2k LA dualist.

I got stomped going in there.

Only tried it once as am not far of lvl up, so will try again when I get that lvl up.

I did have that faster attack aura on one of the rares, which didn't help..lol. FLICK FLICK FLICK..dead.

I guess Im crying a little bit about it, but I think I died mostly because I didnt know what was in there. This boss is definitely one of the harder ones now. Especially, because of the confined space.

Next time I will use enduring cry and immortal call (in before Slayer tells me to).
Using an Aegis Aurora I look forward to more swarm encounters like the new Jungle Valley boss. I do understand some of the pain people are feeling because the changes resulted in some unexpected deaths, before I saw these threads the changes to the fight didn't seem too hard.
My feedback is: we need more bosses to be redisinged this way.

The game has been too easy for too long.
This message was delivered by GGG defence force.
"
mazul wrote:
My feedback is: we need more bosses to be redisinged this way.

The game has been too easy for too long.


In other thread: 'Nerf temple piety'

This thread: 'Buff all bosses'

OK

@OP: Weak armor rating, since bow you have no block, you stated you didn't use endurance charges, and probably no enfeeble. This boss fight was not well tuned for glass cannons, unfortunately (by this game's definition, you are one imo). You could try again with enfeeble and endurance charges + immortal call, see if that improves the situation.
"
The OP is not about my character, who I admist can be a bit fragile, but is hardly a glass cannon.


Sounds like a glass cannon. Post build.

"
One time he completed 30 straight maps without dying.


For the record, not all Standard players see this as an accomplishment.
Berek's Grip Ice Spear
http://www.pathofexile.com/forum/view-thread/780707
Budget Magicfind and/or Hardcore Flame Totem
http://www.pathofexile.com/forum/view-thread/1211543
Last edited by Necrogue#4186 on Aug 23, 2013, 7:29:05 PM

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