Difficulty ?

It gets harder for sure, but not really in the way I want it to. All the enemies are the same pretty much with no deviation. I'd like to see archers using split arrow and elemental hit and Ruthless mages using split projectile on their fireballs and what have you.

Hopefully this'll be one of the many major changes coming in the next few months.
#Chris: dont quote me on that
Personally I think on the hardest difficulty like.. 20% of the monsters at least should be like mini-bosses in difficulty... able to drop good stuff but a lot more rare than real bosses since they will be common..
General Racing Guide for Act 1
http://www.pathofexile.com/forum/view-thread/366585
Right now, difficulties act just like Nightmare and Hell modes did in Diablo 2.
Fourier - Level 41 Templar (Hardcore League)
FourierII - Level 55 Duelist (Hardcore League)
HC Ladder Rank: 7
4 difficulties afaik

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