constant BSOD [resolved. see last post]

Blue Screen Of Death with error code 0x0000007F.
and it never happened before 0.11.1b.
I play since 0.10.0

previously, my client would just occasionally crash to desktop, or to log-in screen (mostly when entering a full instance of town). now - Blue Screen Of Death.

1st when attacking a rare Docks Voidbearer with Infernal Blow.
2nd when attacking Perpetus (City Of Sarn unique) with Leap Slam.
3rd just now when just walking in Fellshrine Ruins.

I NEED SERIOUS HELP!

specs:

GPU Radeon HD3650. driver version (AMD Catalyst) 12.4. won't upgrade to a newer version since card is no longer supported, and no problems with this driver whatsoever.

RAM 2GB. dual channel.

System Windows XP SP3. DirectX 9.

EDIT:
DirectX output

------------------
System Information
------------------
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3
Language: English
System Manufacturer: GBT___
System Model: NVDAACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3000+, MMX, 3DNow, ~1.8GHz
Memory: 2048MB RAM
Page File: 422MB used, 3007MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file ati2dvag.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI Radeon HD 3600 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x9598)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9598&SUBSYS_E540174B&REV_00
Display Memory: 512.0 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: SyncMaster 226BW,SyncMaster Magic CX226BW(Digital)
Monitor Max Res: 1680,1050
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.7261 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/24/2012 23:36:34, 305664 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/25/2012 00:23:48, 7746048 bytes
Device Identifier: {D7B71EE2-D6D8-11CF-A668-4AC5A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x9598
SubSys ID: 0xE540174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_A ModeWMV9_A
Deinterlace Caps: {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_10DE&DEV_0059&SUBSYS_AE011458&REV_A2
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.6160 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/18/2006 08:52:00, 4017536 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 26, 25
Static/Strm HW 3D Bufs: 26, 25
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run


AMD Catalyst information

Primary Adapter
Graphics Card Manufacturer Powered by AMD
Graphics Chipset ATI Radeon HD 3600 Series
Device ID 9598
Vendor 1002

Subsystem ID E540
Subsystem Vendor ID 174B

Graphics Bus Capability PCI Express 2.0
Maximum Bus Setting PCI Express 2.0 x16

BIOS Version 010.087.000.000
BIOS Part Number 11X-E54101SA-001
BIOS Date 2008/09/22

Memory Size 512 MB
Memory Type DDR4

Core Clock in MHz 725 MHz
Memory Clock in MHz 1000 MHz

Driver Packaging Version 8.961.3-120524a-139457E-ATI
Catalyst™ Version 12.4
Provider AMD.
2D Driver Version 6.14.10.7261
2D Driver File Path System/CurrentControlSet/Control/Video/{649989DB-036E-4D03-A6CD-6385EBCC21DE}/0000
Direct3D Version 6.14.10.0904
OpenGL Version 6.14.10.11631
Catalyst™ Control Center Version 2012.0524.1601.26859
AIW/VIVO WDM Driver Version 6.14.10.6238
AIW/VIVO WDM SP Driver Version 6.14.10.6238


production_config.ini

[ACTION_KEYS]
attack_in_place=16
chat=13
close_panels=32
detonate_mines=68
enable_corpse_targeting=65
highlight=18
highlight_toggle=90
open_challenges_panel=72
open_character_panel=67
open_inventory_panel=73
open_ladder_panel=76
open_map=9
open_microtransaction_panel=77
open_options=79
open_passive_skills_panel=80
open_social_panel=83
open_world_panel=85
performance_overlay=112
take_screenshot=119
use_bound_skill1=1
use_bound_skill2=4
use_bound_skill3=2
use_bound_skill4=81
use_bound_skill5=87
use_bound_skill6=69
use_bound_skill7=82
use_bound_skill8=84
use_flask_in_slot1=49
use_flask_in_slot2=50
use_flask_in_slot3=51
use_flask_in_slot4=52
use_flask_in_slot5=53
weapon_swap=88
zoom_in=33
zoom_out=34
[DISPLAY]
adapter_name=ATI Radeon HD 3600 Series
antialias_mode=0
borderless_windowed_fullscreen=false
fullscreen=true
post_processing=true
resolution_height=1050
resolution_width=1680
screen_shake=true
shadow_type=no_shadows
texture_filtering=1
texture_quality=1
vsync=true
[SOUND]
ambient_sound_volume=36
dialogue_sound_volume=300
music_volume=76
mute_in_background=false
reverb_enabled=true
sound_effects_volume=32
[UI]
always_highlight=true
always_show_sockets=true
auto_equip=true
auto_recenter_map=false
corpse_targeting=key
ground_item_descriptions=full
hide_global_chat=true
hide_trade_chat=true
key_pickup=false
minimap_alpha=0.55
mouse_wheel_zoom=true
show_ally_mini_life_bars=true
show_corner_map=true
show_enemy_mini_life_bars=true
show_life_levels=false


CPUZ output too large to upload.

PackCheck completed successfully.

Event Viewer doesn't show details of either system crash, for some reason.

EDIT2:

I also have a sound problem since 0.11 - background sounds are much louder than music, and adjusting the sound volumes does nothing.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Jun 29, 2013, 11:14:01 AM
What type of sound card do you have?

Are you able to post a DxDiag export into a spoiler tag so we can take a look at the rest of the hardware and see if we can see anything that stands out as a common problem type? (like Creative X-Fi)
updated additional information.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
I have the same problem after last patch. When i set a totem in 66-68 maps appear BSOD. It happens not everytime but often. It's impossible to play.
when you get the blue screen the *** STOP: 0x0000007F should be followed by some codes in brackets and dose it say on the blue screen UNEXPECTED_KERNEL_MODE_TRAP?
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
"
lagwin1980 wrote:
when you get the blue screen the *** STOP: 0x0000007F should be followed by some codes in brackets and dose it say on the blue screen UNEXPECTED_KERNEL_MODE_TRAP?


just found a list of codes HERE

"
STOP Error 0x0000007F: UNEXPECTED_KERNEL_MODE_TRAP
STOP error 0x7F means that the Intel CPU generated a trap and the kernel failed to catch this trap. STOP code 0x0000007F may also display "UNEXPECTED_KERNEL_MODE_TRAP" on the same STOP message.


since my CPU is AMD and not Intel, I'm a bit confused at this point.

I'm also reading two articles right now:

http://support.microsoft.com/kb/137539
http://www.aumha.org/a/stop.php#0x9c
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Jun 26, 2013, 3:03:37 PM
i was looking here

http://support.microsoft.com/kb/137539

that's a bit nuts though getting an intel cpu error when you wouldn't have anything intel related installed on your PC
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
ok so according to Microsoft's article, they mean the Intel x86 architecture, not the Intel processor specifically.

also, the secondary code was 0x0 which according to the small table means "divide by zero".

I'll run a memory check to make sure it's not a RAM problem, to be certain it's of software origin.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Jun 26, 2013, 3:07:53 PM
i have exactly the same problems:

- BSoD 7f (0 0 0) half-way through City of Sarn (new)
- background sounds loud and unresponsive to controls (they even prevail "mute in background" option and minimising the client) (for a while)

haven't tracked the update numbers but i assume they are the same as johnKeys'

dxdiag
------------------
System Information
------------------
Time of this report: 6/27/2013, 18:02:58
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
System Manufacturer: -
System Model: N/A
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Core(TM)2 Duo CPU T7500 @ 2.20GHz (2 CPUs)
Memory: 3070MB RAM
Page File: 371MB used, 4587MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: DirectSound test results: All tests were successful.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8600M GT
Manufacturer: NVIDIA
Chip type: GeForce 8600M GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0407&SUBSYS_002514C0&REV_A1
Display Memory: 512.0 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor: Default Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0013.0783 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 1/31/2013 13:22:47, 4494336 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/d
Mini VDD: nv4_mini.sys
Mini VDD Date: 1/31/2013 13:22:47, 12648960 bytes
Device Identifier: {D7B71E3E-4747-11CF-7F74-282000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0407
SubSys ID: 0x002514C0
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0268&SUBSYS_14C00025&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5413 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 5/10/2007 19:28:00, 4419584 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: All tests were successful.


must be dx9 problem
"
malameo wrote:
i have exactly the same problems:

- BSoD 7f (0 0 0) half-way through City of Sarn (new)
- background sounds loud and unresponsive to controls (they even prevail "mute in background" option and minimising the client) (for a while)

haven't tracked the update numbers but i assume they are the same as johnKeys'

dxdiag
------------------
System Information
------------------
Time of this report: 6/27/2013, 18:02:58
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
System Manufacturer: -
System Model: N/A
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Core(TM)2 Duo CPU T7500 @ 2.20GHz (2 CPUs)
Memory: 3070MB RAM
Page File: 371MB used, 4587MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: DirectSound test results: All tests were successful.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8600M GT
Manufacturer: NVIDIA
Chip type: GeForce 8600M GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0407&SUBSYS_002514C0&REV_A1
Display Memory: 512.0 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor: Default Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0013.0783 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 1/31/2013 13:22:47, 4494336 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/d
Mini VDD: nv4_mini.sys
Mini VDD Date: 1/31/2013 13:22:47, 12648960 bytes
Device Identifier: {D7B71E3E-4747-11CF-7F74-282000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0407
SubSys ID: 0x002514C0
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0268&SUBSYS_14C00025&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5413 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 5/10/2007 19:28:00, 4419584 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: All tests were successful.


must be dx9 problem


I think the common denominator of both our problems isn't DX 9, as much as it is a 64-bit CPU running a 32-bit Operating System.

also, I think this has something to do with the rendering code of the new helmets, because nothing like this happened before.

I hope GGG find this conclusion useful for their debugging.
Alva: I'm sweating like a hog in heat
Shadow: That was fun

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