How to make good money IRL

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nexuscz wrote:
Well i got 50iiq 130iir and found shit, farming docs, lunaris or maps like np but thats not the point here :]



I thought that was the whole point, you didn't get your desired items and are massively butthurt over it?
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Xavderion wrote:
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nexuscz wrote:
Well i got 50iiq 130iir and found shit, farming docs, lunaris or maps like np but thats not the point here :]



I thought that was the whole point, you didn't get your desired items and are massively butthurt over it?


Not at all he asked me to get IIR IIQ gear :]

I could not care less iiq and iir should be taken out of game anyway.

Maybe wasted space on forum but what about your 4months of donating wasted on bringing patch which brings 8>6% hp/es nodes. That took only 4months well done.

And do you know why they spend 4months making this ridiculous in reality 3day patch? Because some whale designed shavrone :D


----------------------------

get back to hardcorness of this game nobody of you gaming experts with nice background still not provide me with informations why

is the farming and grinding ledge against meele skeletons more hardcore then playing full loot open world pvp non-instanced mmo.
So did Legacy items naturally goes away as intended or they still core of standard economy 4 years later after they became "feature".
Last edited by nexuscz#0322 on Jun 5, 2013, 1:52:41 PM
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nexuscz wrote:
like it does change a thing :]

- "Hardcore" population of this nopvp game claming that repetitive playing against AI in very simple game is more hardcore than

playing full loot, openworld, NON-instanced >>>> PVP <<<< MMOS

where you can loose half or year equivalent of grind in equipment on single PK group ambush in dungeon.

where you can loose entire towns and or castles.



You keep saying that same thing over and over, that only proves u got carried by your groups in all games u played.

Im sure you run from red handed players on those MMOs lol, QQers r carebears afraid of pvp, and the way you talk about losing your items, show how afraid u are of that. Carebear.
OP, im sure there are some mobile games that suit you more.
try some angry birds, you hardly need to do anything to win there.
Last edited by dragonbite#0484 on Jun 5, 2013, 1:52:08 PM
So in this game you need to kill meele skeletons in 6man multibox party

seems like LEGIT hardcore dedicated work
So did Legacy items naturally goes away as intended or they still core of standard economy 4 years later after they became "feature".
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dragonbite wrote:
OP, im sure there are some mobile games that suit you more.
try some angry birds, you hardly need to do anything to win there.


+1

Sounds like a great prescription doc.
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nexuscz wrote:
Create a game with ridiculous drops then run a RTM site. You won't even spend electricity for running bots you just create the currency in DB tables.

On top of that create some great plan for "whales" lets say something about

1 000$ create and obtain your own desired unique item with any stats.

:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

I think Korean MMORPG's work like that. But not only drops works like that, also exp. No jokes. I tried to play some of them some time ago and it was big mistake.
Grinding on some "private" servers running those games with 100x drop rate and exp rate felt like grinding PoE or Diablo so I can only imagine how it was on official servers (well... they were just full of bots).
Last edited by Dinsdale#6645 on Jun 5, 2013, 1:54:33 PM
Yup i did not accused GarbageGameGaming from doign these things i did follow the thread title and give you guys great plan how to make IRL money :]
So did Legacy items naturally goes away as intended or they still core of standard economy 4 years later after they became "feature".
well to be completely honest the thought that you presented us with on this fine evening has crossed my mind once.

the difference is i couldn't care less if GGG even does do what you claim they do ( not saying they do)

think of it this way, because its actually how i first contemplated this idea. i was thinking and worrying about how long this game would last since its free to play and i am loving every minute of it.. this game is amazing. sure i post some angry things on some of the patches :) but they can take it as constructive criticism.

aanyway while i was worrying that this game might not be able to survive for years because of possible loss of funding.. the idea popped into my head that what you just claimed might be a possibility.. and to be fcking honest. it made me happy.. i actually WISH that GGG is doing this because its a fcking smart idea.. and as long as there are still lazy people in this world willing to buy pixels for a game then i will be happilly sat at home playing PoE.

personally i would never buy in game currency because i much rather buy the cosmetic effects and make my character shiny :D and enjoy my time playing the game and not spoil the fun and sheer joy of finding that amazing unique or getting that exalt drop.

try to see my logic. lol
most people did find max like 5exalts (kripp playing nonstop) 6months.

Some people find 1 exalt per two 80chars.

Some people never seen exalt drop per 3x 80chars.


Now explain to me why is everyone having 6L uniq bow, kaoms and shavrones ?


This kind of games (arpg) attract people willing to pay thousand for pixels of epic rare rolls or uniqs i give you guys an good idea how to make a fortune ;-)
So did Legacy items naturally goes away as intended or they still core of standard economy 4 years later after they became "feature".
Last edited by nexuscz#0322 on Jun 5, 2013, 2:15:35 PM

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