Reward the Player - Gem Slots
post deleted by Scruff260
Last edited by Scruff260#7287 on Aug 2, 2012, 2:10:13 AM
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" Try to focus on continuing an intelligent conversation. So far, the resistance I'm running into in my suggestions is a form of "if it ain't broke, don't fix it." I agree that the system isn't broken. But I believe there are simple steps that can be made to make a richer, more rewarding system that solves small issues such as character class definition and interaction between the characters, passive tree, skill gems, and sockets. Some of them interact, but they should all interact with one another earlier and in a more meaningful way. If you disagree, please post why this is, and how the current system achieves what it needs to achieve. Thanks! |
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