Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

What really annoys me is, that there are people who defend FFA system jsut in order to make a statement against Diablo 3.

Yes, Diablo 3 is A LOT WORSE then Path of Exile but this does not mean that PoE has to drop one of the few good concepts D3 had.

Also FFA loot does not mean that the game is some kind of "Niche product". How can something bad be niche?
Sucking game design makes the game special, how can you explain this??


FFA loot does not cater to the crowd(casual), neither does it to dedicated gamers like me.

FFA has nothing to do with "Pro", "Hardcore" or "cutthroat", its just a broken and outdated concept.
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killbilly wrote:
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Insolentius wrote:
I joined a public party today without any knowledge with regard to how loot is distributed. Needless to say, it was both the first and the last pug experience I'm gonna partake in.


Welcome to the club. Only some kids defend ffa loot with facts as
A) not the game for you nabs
B) carebears
C) qqers go to d3
D) we do not want you money
And such craps

I welcome you go the thread of ffa belongs to last decade



Well, D3 is a carebear game full of QQrs.


What exactly is your point?

Theres a TON of care bear ARPG games out there. And you have some sort of issue with a game that doesn't cater to that lame, self-entitled care bear crowd.










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RenoR wrote:
What really annoys me is, that there are people who defend FFA system jsut in order to make a statement against Diablo 3.

Yes, Diablo 3 is A LOT WORSE then Path of Exile but this does not mean that PoE has to drop one of the few good concepts D3 had.

Also FFA loot does not mean that the game is some kind of "Niche product". How can something bad be niche?
Sucking game design makes the game special, how can you explain this??


FFA loot does not cater to the crowd(casual), neither does it to dedicated gamers like me.

FFA has nothing to do with "Pro", "Hardcore" or "cutthroat", its just a broken and outdated concept.


So because you don't enjoy a certain game style its BAD?



Everyones a critic.


I love FFA loot as do most of the POE players... So, what ever.
Last edited by Vooodu#7002 on Jan 27, 2013, 12:03:48 PM
I still loose my items, because I have an old computer, and my ALT+click spamming skill is crappy. Fuck the cut-throat feel, I don't want to group anymore because everyone ninjas my loot. Grouping would be so much fun, but the loot system disgusts me, it's impossible to group with random people. Please change the loot system to something similar to Torchlight 2 and Diablo 3. Or increase the timer to like 15 seconds. Or make it so you can set the loot system, when you start a group (like in WoW), and we can see, what loot system does the group have in the social window, so we can avoid FFA. Please do something, I hate the loot system right now, I can't play in groups.
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petden wrote:
I still loose my items, because I have an old computer, and my ALT+click spamming skill is crappy. Fuck the cut-throat feel, I don't want to group anymore because everyone ninjas my loot. .


Funny, how is it your loot if its not in your inventory?

If its in the ground..

Well, finders keeper.
I do not see why GGG cannot simply do the simple fix:

GIVE GROUPS OPTIONS!

Seriously, for those who want to have that cut-throat edge, enable FFA and FFA style options.

For the casual gamers let us as group leaders disable this FFA BS and make the game FUN for that play-crowd.

Is that really too much to ask? GGG you've done everything so well and so right this far. Why take such a hostile attitude towards your own player base now? Yes I consider this hostile as you're taking the casual fully out of the system and for players like myself (I know I'm far from alone here) I'll simply rarely if ever play pick up games.

Options like this should be mandatory, I've paid my money to your company to help contribute into this beta. Here's my 2 cents to add to that total.

No matter how you define "my loot", for many players it's still not fun to play when you get none of the loot that drops.
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Vooodu wrote:
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killbilly wrote:


Voodoo open your own company please seriously.
If ggg intention is to lose players from sloppy design or cause of a mechanic that belongs to the 1990 then it is okay cause you know instanced loot doesn't increase items in the economy.. If it doesn't it is a sloppy designed instanced loot.. And judging by their answer (If it worth the development time) they didn't want the cut throat loot they just let it as it is and wait to see each how it delivers.
Let's hope late is not too late tho




L M F A O!!!!!!!!!!!!!!!!!!!!!!!!!!




Loose players. Have you seen how crazy everyones going over this game?


This game is PACKED.



Play alone, play with friends or find a guild. Simple as that.


They don't have to cater to "CARE BEARS".... This game is for the "OLD SKOOL".


Love it or leave it.. Simple as THAT!














Voodoo stop talking please you make it worst for the ffa defense because everyone can see in what crowd ffa is appeal
When you judge another, you do not define them, you define yourself
Last edited by killbilly#2346 on Jan 27, 2013, 12:21:41 PM
I wonder if anyone ever thought of how to really make it feel cutthroat, versus just reviving an old mechanic that died a long time ago.

If you want to make a scary movie you need to have safe places where the viewer is lulled into a sense of security. That way when something frightening happens it has a really strong impact. If it's constant butchering and abrupt jumps then it feels so over the top it loses the fear factor and almost becomes comedic (very, very dark satire).

I think the lesson here is that if you really want to have a cutthroat feel in the game there needs to be something in the game that lulls users into feeling safe. The loot is cutthroat. Trade is cutthroat. Building your character is cutthroat. Everything in the game is cutthroat. It's so over the top that in reality nothing really feels particularly cutthroat. It all feels very same-y. There is no emotional pull in this game whatsoever, cutthroat or otherwise.

I think PoE would feel more vicious if there were more things in the game that were not actually vicious, so that the really mean stuff can stand out better. I really wish the developers could see this.
325 pages of hating the loot system and GGG has yet to do anything about it, shows how committed they are to their player base.

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