What Will Happen When the Keepers League Ends

Provisioning wombgift can't stay in the game with this much control over what you get out of it. It replaces too many mechanics in the game, making the endgame farming meta less diverse cos who wants to farm delve or essence if tree can do this, but better.

Ancient and lavish is okay I guess.

There is one thing that's much worse in this new breach and that's Grasping Mail accesibility.

I would make Provisioning Wombgift focused solely on Grasping Mails. Make it require lots of graftblood and nodes you select govern what breachlord mods you get.
Keeping Keeprs core is way above liking or disliking the new Breach and blocking it or not on the Atlas tree.

It makes early and mid gear progression too fast and less meaningful.
Day 1-2 6-link with good resists, easy
T1 items for every slot, easy

But it goes beyond. Since crafting the gear wasn't profitable because of the tree, a lot of people usualy profiting from crafting the gear transitioned to crafting clusters, and the clusters prices also went down drastically.
Rog became obsolete.
Jewellers and Fusings become worthless way earlier in the league.
Gear progression became faster, and a lot of people were done with the league quicker because of that.

I really hoped the tree would end up chopped down, and the Foulborn uniques would become a random drop from breach encounters.
Get rid of the Genesis Tree, it ruins currency farming strats like Essences and Harbinger. It makes 6 link corrupted body Armour drops worthless, it pigeon holes you into doing breach if you're SSF... At least remove the crafting side of it and keep the unique and currency gland parts of the tree.

I like the unstable and hive changes, good job.

A lot of people prefer old school breach, because well it definitely felt more like breach than in Keepers. Not just that, Chayula Breachstone Rota was amazing for exp gains past 92+. It's how I got most of my levels in Trathus League.

Good news but pls remove the walls in breach are not a good design in a maps, hope is gonna be nice core mechanics but the walls are not! Thank you
i want to subscribe
Genesis Tree is the worst thing that could have remained in a core game.
Remove walls from Breach and make it feel more like old breach

Hive or Fortress should be a map item that drops from breaches and functions like breach stones

Doing waves constantly on breach gets tedious and boring very fast

As a mechanic, I was not big fan of old breach either. However, it seems new breach kept the boring part and lost interesting stuff. Unless tree is broken af, Breach is for me a permaban. Because walls with visual clutter on maps, feel intrusive.

All in all, not great, not terrible.
NO! GOD! PLEASE! NO!
all the walls need to go away otherwise it will make the game worse
YEP i absolutely knew people would rage about both the replacement of breach with the slow tiresome mechanic, and also the implementation of the tree, which ruins progression, crafting, and trade, lol.... obvious outcome.

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