0.4.0e Patch Notes

so nothing to actually improve the game for well over half the player base

nice
"Fixed a bug where Devour could over-zealously also devour the player."
Bring this one back - so funny
"
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Oh come on you didnt fix the cyclonic constructs not activating in the temples?? It bricks the run, its a pretty major bug. Happens every other golem works room, on the ps5 at least. When in party play they activate when other members of the party enter the room, but not when in solo. Otherwise very nice patch, ty


It's a stupid bug ongoing for a long time. It is related to some buff oh headhunter (maybe proximal tangibility), so you either unequip headhunter to get rid of the buffs or cast Ice Wall on top of the mobs and they will unbug.


You can also use a skill slot for toxic growth, dropping that seems to wake them up for whatever reason without having to reset your Hh buffs.
so what happens to my temple that bricked because of the automatic temple destabilisation you know? my 75 room temple that bricked for no reason?
Are they gonna fix the crash when changing Graphic Settings? it's like 100% of the time, I can't change my settings anymore.
Yeaaaaah NOT fixed. Still doing it

TY SO MUCH FOR THE DESTABILISATION PREVENT, I lost a huge chunk of my temple yesterday because of this
close room ...
show:
ISTRING FORMAT ERROR: ARGUMENT INDEX OUT OE
RANGE ORIGINAL TEXT: [O]]
Ball Lightning - balls color changed to purple, looks nice BUT WHY?
W

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