0.4.0e Patch Notes

0.4.0e Patch Notes


Fate of the Vaal League Changes and Fixes

  • Fixed some cases where the Temple of Atziri could become disconnected from the Vaal Ruins, causing players to be unable to re-enter the Temple after exiting.
  • Temple Destabilisation no longer happens automatically, players must click the Close Temple button after each run. This is to prevent accidental destabilisation in certain cases.


Bug Fixes

  • Fixed a bug where the unique wand Adonia's Ego would automatically bind its unique granted skill on entering a new instance.
  • Fixed a bug where the unique quiver Drillneck was not applying its Increased Attack Speed benefit.
  • Fixed a bug where Siphoning Strike could not build Combo.
  • Fixed a bug where Devour could over-zealously also devour the player.
  • Fixed a bug where certain environmental assets were not fading out when the player walked behind them.
  • Fixed a bug where stash folder previews weren't rendering properly while playing with a controller.
  • Fixed an issue where the Cathedral Armour Set, Pillar of Flame Rare Finisher Effect and Necrotic Flames Rare Finisher Effect were previously stated as being enabled in Path of Exile 2 but could not be equipped.
  • Fixed a common sound crash on Xbox Series X.
Last bumped on Feb 10, 2026, 10:00:50 AM
f
omg... ty so much for this destabilisation prevent... i still rebuilding my temple after fall to that "certain cases"....
Last edited by CANAL_DO_ZECK#7626 on Feb 9, 2026, 4:05:46 PM
GG GGG!
GG BOYS
Ael
Nice should help a lot with issues on temple closing
ggzz
Wow. Nice patch. Let's make mirror 20000div each
view-thread/2594105
GG

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