0.4.0e Patch Notes
Fate of the Vaal League Changes and Fixes
- Fixed some cases where the Temple of Atziri could become disconnected from the Vaal Ruins, causing players to be unable to re-enter the Temple after exiting.
- Temple Destabilisation no longer happens automatically, players must click the Close Temple button after each run. This is to prevent accidental destabilisation in certain cases.
Bug Fixes
- Fixed a bug where the unique wand Adonia's Ego would automatically bind its unique granted skill on entering a new instance.
- Fixed a bug where the unique quiver Drillneck was not applying its Increased Attack Speed benefit.
- Fixed a bug where Siphoning Strike could not build Combo.
- Fixed a bug where Devour could over-zealously also devour the player.
- Fixed a bug where certain environmental assets were not fading out when the player walked behind them.
- Fixed a bug where stash folder previews weren't rendering properly while playing with a controller.
- Fixed an issue where the Cathedral Armour Set, Pillar of Flame Rare Finisher Effect and Necrotic Flames Rare Finisher Effect were previously stated as being enabled in Path of Exile 2 but could not be equipped.
- Fixed a common sound crash on Xbox Series X.
Last bumped on Feb 10, 2026, 10:00:50 AM
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Posted byAdam_GGGon Feb 9, 2026, 3:43:01 PMGrinding Gear Games
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f
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Posted bygynijke#4608on Feb 9, 2026, 3:43:24 PM
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omg... ty so much for this destabilisation prevent... i still rebuilding my temple after fall to that "certain cases"....
Last edited by CANAL_DO_ZECK#7626 on Feb 9, 2026, 4:05:46 PM
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GG GGG!
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GG BOYS
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Posted byOishy#3431on Feb 9, 2026, 3:43:44 PM
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Ael
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Posted byfcxk#0742on Feb 9, 2026, 3:43:51 PM
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Nice should help a lot with issues on temple closing
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Posted byGL1TCH4D#7182on Feb 9, 2026, 3:44:55 PM
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ggzz
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Posted bysnow#6823on Feb 9, 2026, 3:45:00 PM
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Wow. Nice patch. Let's make mirror 20000div each
view-thread/2594105
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Posted bylugachonl#0210on Feb 9, 2026, 3:45:17 PM
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GG
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Posted byfruitberries#8187on Feb 9, 2026, 3:45:36 PM
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