0.4.0d Hotfix 2
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There is definitely a shadow nerf or a bug, the fall of drops on medallions is too noticiable to be just RNG, before I was deleting some because I didn't had space for that many, now I get 0 to 1 locks each run with 8 spymasters and 10 legions. In fact I had a streak of 5 runs with 0 locks that deleted a bit of my half-done snake.
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" Blowing it all up instantly means you'll randomly kill the summoned mobs last or the native mobs last. So in addition to the normal drop table, you are also rolling against the bug to see if you even get to roll on the normal drop table. This is why you'll also notice it more often when your temple gets stronger, because the rare mobs survive longer than the Spymaster and then you start getting the additional variance due to the summoned rares usually being the last to die. There used to be a really dumb bug that caused rooms to never unlock despite killing all mobs inside and that bug doesn't exist anymore...and this bug with the locks happened after. I think they are related. Last edited by Zinqf#0664 on Jan 18, 2026, 8:44:05 AM
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" Yes I'm 100% sure this is a bug related to the last patch, we need to way some days and see if they will fix it |
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" But spymaster usually has more HP than rare mobs. About 12-18kk+ in solo play. Rare mobs are the last to die when hiding in corners under Shrouwalker mod or Proximal Tangbility. |
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Everything that can be improved has been upgraded to 3 levels
, except for the last 3/4 rooms, which were 2 levels. |
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I deleted the game after yesterday's fiasco, for me it's like playing cards against a cheater... 3 times I restored a temple that was broken due to an error when the temple closed by itself, but this time I deleted the game...
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their is a bug . definatly!!!
This arguing around this post is a joke. When u run only 1 road and only need 1 Lock every run, u can stack these locks. No Problem. But if u need to use tech like russian or other things, u need 2 - 3 Locks sometime and u cant sustain them anymore. This was different a few days ago. At the moment , 10 Runs, only 1 lock or maybe 2 , somethimes 0 Locks There is something off . 100% |
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" Nice, thank you. Anyway.. this league is awesome Wer von seinem Tag nicht zwei Drittel für sich selbst hat, ist ein Sklave
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Please fix a bug where the temple keep closing itself. I have lost 2 days progress because of this. Its not fun anymore!
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Got my message yesterday deleted for being negative...and yea i can't deny that. I was mad my temple was getting deleted because of the locks.
But the problem is, what about the negative impact that i am having the past 2 days in a game that i like playing? My temple is slowly dying because of the lock issue. I mean it almost feels like you don't respect the time i wasted to build my temple. I hope by tommorow a new patch will be out regarding this issue. |
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