0.4.0d Hotfix 1
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The Vaal Temple closes itself and destroys the rooms it has built, there is still a problem with this
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Thank you!!!!!!!!!!!!!!!!
Thank you devs for all your hard work.
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" I very much cared about this. I play in a duo party most of the time and both of us are both DoV. This bug was causing deadlock crashes for both of us. |
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" I mean I can't say what the reason is but the crashes stopped on my side since I delete all the shaders after I quit the game, so basically they are getting generated again on the next start. Basically I created a bat file that deletes everything inside those folder: Minimap ShaderCacheD3D12 ShaderCacheVulkan And yeah, no crashes anymore. But if its crashing mulitple times a day on your side, then there must be something wrong on the computer imo EDIT: Another good point is also, play alone. Most of the crashes happening if you play in a group lol Last edited by Silenterror#5117 on Jan 15, 2026, 5:55:48 AM
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Looks like you fixed russian tech. I can no longer do the trick in the corner :'(
I was trying my best to build the snake with almost no locks dropping but now it's over. All legacy temples that used russian tech are safe as long as they don't loose the rooms. That's not fair... I rarely comment but this temple mechanic was very promising but it's too punishing at the moment. |
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12 spy > prenerf always 5-6 lock in my inventory > now always low in lock and i just get 1 lock in my last 3 temple run. Dont even try to hide it.
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" Is this true? Last edited by RyanMichael4#0333 on Jan 15, 2026, 8:00:40 AM
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I have a lot of crash since this morning (when i would like to enter in a map or in an instance), i'm deco.
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Revert lockers shadownerf or fix droprate if it is bug
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Fire. I lost a spymaster to this once.
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