I am emotionally exhausted.
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I think you just need to learn what items sell. Download Exiled Exchange and check items that you are not sure. I make a few divs every day from just logging in and finding someone bought an item I listed.
Yesterday I had 40 Div and was saving up for a Palm of the Dreamer. I bought 5 Palm sceptres and got lucky as the last one corrupted into the item. Then I spent the rest of my currency upgrading my other gear. Feels good. I will probably never be able to afford a Temporalis this league...but maybe I can get good enough at Trials to be able to farm my own? It is a game and it's meant to be fun. |
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GGG needs to reintroduce "currency printer" mechanics from PoE1. Tujen haggling, Sanctum (rework Sekhema trial to be less reliant on keys) to name a couple.
That way, players who can't find anything worth selling still have a way of accruing wealth. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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" They don't even need to do that - just change the way late game mapping works. For example, you can run Beach infinitely in PoE 1. Then just put in your favorite league mechanics like Ritual and go crazy. But no, can't have actually good and fast map layouts in PoE 2, wasting time is the new meaningful gameplay. |
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" This isn't right for me. In the 0.3 update, I found at least 100 divines directly as loot. Can you show us some statistics with references, or should we just keep blaming GGG for doing a bad job? I think blaming is easier because it is obvious and doesn't require additional information. Neden yaşıyorsun?
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" let me comment this: :D :D :D :D :D :D :D :D :D :D It is amazing to me how this social phenomenon causes people to torment themselves with this game. I understand hardcore players—they may have little else to do in life—but casual players, instead of relaxing through gaming, end up punishing themselves. |
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" They can play the game, you know...tons of stuff is dropping just by killing stuff. I think OP has problems outside of trading...like dude heavily depend on trading stuff to even play. Tech guy Last edited by Warrax#2850 on Dec 31, 2025, 11:47:14 AM
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International games usually have "Regional Discrimination Policies".
The narrative is - SE Asians generate 90% of the servers divines, Europeans generate 8% and Americans generate 2%. If the narrative is correct, Tencent will never allow the system to change, If the narrative is incorrect, separating our markets solves inflation. [Removed by Support]
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" Obviously some drops can't make the difference. Excellent items can be sold 500-3.000 Divine in 1-3 months.Div drops are for exchanging good though. |
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" I would love a separate economy for each region. I think it would change things dramatically. |
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" I dont believe region locking the economy would fix this issue because people will still find out these bugs from others then will abuse it in each different economy and they will all still be ruined. Devs need to step in ban people that abused it anyone currently with 1000s of RAW div drops should be banned for rest of the season. Including all streamers like Fubgun who showed this to 1000s. |
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