mob density nerf was terrible.....

"
Alzucard#2422 wrote:
"
reverse it simple as that.
Mathematically they should increase quantity by 66% instead of 40% to get the same result.

100 Mobs killed drop 1000 Items.

60 Mobs drop 600 Items.

Increase 600 by 1.4 and u get 840.
Increase 600 by 1.66 and u get 996


Except for the fact that you didn't get 100 mobs in your example before the change. It was scalable as well, so before you would get 60*1.4 = 84 mobs at T15 (except for rares). Your math is wrong in that regard. Basically, they swapped that 1.4 multiplier from monster density to quantity of drops per monster.
Now the rare mobs also have a 1.4 modifier, making loot drops even more rewarding.
Last edited by golanov#0674 on Dec 19, 2025, 10:15:29 AM
"
golanov#0674 wrote:
"
Alzucard#2422 wrote:
"
reverse it simple as that.
Mathematically they should increase quantity by 66% instead of 40% to get the same result.

100 Mobs killed drop 1000 Items.

60 Mobs drop 600 Items.

Increase 600 by 1.4 and u get 840.
Increase 600 by 1.66 and u get 996


Except for the fact that you didn't get 100 mobs in your example before the change. It was scalable as well, so before you would get 60*1.4 = 84 mobs at T15 (except for rares). Your math is wrong in that regard. Basically, they swapped that 1.4 multiplier from monster density to quantity of drops per monster.
Now the rare mobs also have a 1.4 modifier, making loot drops even more rewarding.


I know what you mean. You might be correct here. I dont know the actual math behind it.

They swapped the multiplier over to efectiveness. Monsters get extra effectiveness instead of Pack Size.

Also the math in itself is correct the assumptions were wrong
“The bird of Hermes is my name, eating my wings to make me tame.”
Last edited by Alzucard#2422 on Dec 19, 2025, 4:35:29 PM
"
Alzucard#2422 wrote:
"
reverse it simple as that.
Mathematically they should increase quantity by 66% instead of 40% to get the same result.

100 Mobs killed drop 1000 Items.

60 Mobs drop 600 Items.

Increase 600 by 1.4 and u get 840.
Increase 600 by 1.66 and u get 996



Wrong. They reduced pack size not number of packs. The numbers of rares are still the same, and all loot comes from rares ( so it was a straight buff to loot)

Report Forum Post

Report Account:

Report Type

Additional Info