Content Update 0.4.0 — Path of Exile 2: The Last of the Druids

Any chance to change "Blood Boil" so that the new 15% damage can apply to Unique foes? Would finally make it a good pick for bossing
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Hoptam#0924 wrote:
we dont need mirror tear gear to clear the content at all. The game is perfectly fine with RNG crafts and stuff.

You can get 4 high tier mods out of 6 which is more then enough to clear the content with on SSF (I play nothing else and its the case)

start with good base = two mods
essence to make it rare
then you can desecrate and perfect essence for another 2 mods


Yeah I don't understand...people must be extremely spoiled and forgot what ARPG are about, I don't even trade and I'm able to get good gear and complete endgame content, you don't need perfect gear at all.
Tech guy
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Pelagoth#5993 wrote:
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Kage#1250 wrote:
Majority of the playerbase looking for informations, it's time for us to get those informations on every major update no reason to hide it.

I wish we could revert all the instant delivery of information about games and new content on the get go.

Games were much more enjoyable when you weren't presented with all the information before the actual release. Imagine knowing all the locations of stars in Super Mario 64 before it released.

Where has the sense of adventuring and exploring gone for most people?

I personally don't follow build guides and don't read up on meta farming methods.

Isn't it more exciting to find stuff as you go?

Well, that's how it is for me atleast and I appreciate not having the information beforehand.



you can choose not to read the info ahead of the time. At the other hand there are ppl that want to prepare their road before release and not spent time doing that while they could be playing.
> The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life.

thx for the most "no fun allowed" patch ever, ruined any mood for the league

it was the coolest build, I'll miss you forever, dear Last Lament Lich

F
pls, bring back the Last Lament Lich
Last edited by notselfish#3872 on Dec 8, 2025, 9:47:11 AM
Tourist here, enjoyed the announcement, druid looks great, huge work put in showed, but I find I'm not inspired to play this time. Will tune in next time for sure. Hope everyone else enjoys the league.

I like to make a few characters per league, so once there's more endgame, looking for a much shorter (at least halved) campaign time without being a speedrunner. Repeating the campaign doesn't appeal. The curent endgame, its infinite scroll and tablets at the moment just don't make me want to pick up and play.

Areas still seem far too large and this looks like it'll be even more obvious with lower mob density.

Maybe passive tree choices really are multiplicative with gear, but they feel like small beans.

Multi-button combos need to be situational for me, not a rotation, and not for trash mobs. I'm not a fan of generator-spender, as generator always seems insufficient for basic clear, leading to a rotation. Totems only appeal for the totem playstyle.
want to see how much exactly energy shield nerfed, its 50% or 20-30%? only on the tree or on some gear too as modifiers and base values?

if someone panic anout loot- dont panic i calculated and with right strategy(not sharing) you will get same as 50% juiced deli maps now, not like 100 or 150 deli maps(highest juice impossible to reach), if rarity formula is the same and 1% effectivness=1% quantini, and same amounnt of abyss mobs from holes

remove irradiation tablets and just give all maps +1 area lvl, now with more and more tablet-restricted mechanics people will want add more than 2 mechanics, give players +1 tablet slot or remove irradiatiomn tablety
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Warrax#2850 wrote:
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Hoptam#0924 wrote:
we dont need mirror tear gear to clear the content at all. The game is perfectly fine with RNG crafts and stuff.

You can get 4 high tier mods out of 6 which is more then enough to clear the content with on SSF (I play nothing else and its the case)

start with good base = two mods
essence to make it rare
then you can desecrate and perfect essence for another 2 mods


Yeah I don't understand...people must be extremely spoiled and forgot what ARPG are about, I don't even trade and I'm able to get good gear and complete endgame content, you don't need perfect gear at all.

Game doesnt end at completing all atlas points. To me endgame really starts at this points and its about consistently farming most challenging map mechanics on harder and harder dellirium lvl.

Good gear isnt enough for "Monsters gets stronger with each closed pit" on natural atlas overrun with 6 waystone mods and 150 delli

Well it was about it, prior to 0.4, now this aspect is mostly gone.
Last edited by Timmy2000#0228 on Dec 8, 2025, 10:19:47 AM
Welcome back to 0.2 patch casters nerf, mana stacker nerf , last lament nerf , craft nerf , deadeye nerfed from all sides like stormweaver in 0.2 , even dark effigy nerfed , ED Contagion lich had already crap single target , but yeah except EA release , each time see next league trailer and get hyped you just put your shit patch notes and people already sick of the league before its even start , or you are to lazy to balance everything properly , not like "yea listen lets just nerf everything coz we need to go asap start doing another POE1 league" , the build of the week ? Is for what for this that u can nerfed soon is possible ? freaking joke , for sure i will not spend any more penny on anything until this shit will stoped
Last edited by Braciak90#0919 on Dec 8, 2025, 11:18:33 AM
Hallowed Palm is nerfed to much. attack speed was not the problem and going pure evasion while hitting and going fast while forgoing the critical damage of it was great.

GGG please change it back as I have a Feedback post expaining all the math on this and it would be much more fun and inclusive for build diversity to enable this side of hallowed palm again back down to 1/25 evasion

GGG please explain why this change was made as this makes no sense for the builds that were using this in this way were not even top shelf damage dealers. the problem wasnt the attack speed it was the skills that in combo with power charge stacks or giant 20m one shots. changing the Attack speed ratio only hurts the people who love the pure evasion setups.
Last edited by KrashKourse#1823 on Dec 8, 2025, 11:14:56 AM
Big fan of POE1 here, not so much of POE2. For me the game still doesn't hit the same way POE1 hits. After 3k hours in POE1 softcore trade and about 250hrs in POE2, I think it might be the time for me to actually try SSF just for a change and that's only because of how much I don't find myself playing POE2. Campaign is great, even when you upgrade one item in the build feels like a difference, but endgame is still too stale for my taste.

I just really hope at some point in the near future you'll invest even 15% of time and money you invested in POE2 but in POE1, as it feels like you don't like it as much as before. I know the big focus is POE2, but for me it seems like you planned the POE1 league to not have that much content because you didn't want to make it too long for POE2 league.

It still feels wrong to me to try to copy POE1 things into POE2 and just adjusting them a bit when you clearly worked out all the mechanics in the first game to suit the pace and gameplay to a much quicker than POE2, but it might be just me idk.

Good luck with the league, will skip this one unfortunately, I'm still going to play poe1.

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