Content Update 0.4.0 — Path of Exile 2: The Last of the Druids
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I lost all my hype for 0.4
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Still no removal to the 10 second nothing period on rapid shot. I was so hyped for druid till each form is tied to a specific element and skill set. The ascendencies seem kinda dull for druid as well. And why do we have to use weapon swap in order to play a class? There are not enough good ways to use skills to complement one another for weapon swapping in the game at its current state.
Last edited by Foeten5639#8632 on Dec 4, 2025, 7:32:28 PM
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Pretty much the usual...
"lots of buffs" "balance" reads patchnotes Some huge nerfs a few marginal buffs a whole lot of changes that don't even change anything. Noone would pick those nodes or the ascendancy for those changes anyway. What??? a few unique modificiations on items that probably still won't be used much adding more nodes to cover problems you create from bad design decisions that we have to pay passive nodes to mitigate Druid addition seems nice though. I might push myself through another campaign run for that. Nothing else of real interest. Interesting to see that if you spend 4 points in the darkness stuff for Chayula monk you still spend those 4 points to become weaker due to the spirit line. What are you even doing??? Last edited by arknath#4740 on Dec 4, 2025, 7:26:31 PM
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" Yeah, im glad they did a thing no one wants and almost everyone is unhappy about. You're playing a game to where you have to kill hundreds of thousand of monsters and pick up hundreds of the same items to progress and you're happy about less monsters and the game being slower? Yikes, actually. Its a game, no one wants more mandatory hoops and bullshit to deal with to play and have fun in the flow of gameplay Last edited by Fart_Smucker#3238 on Dec 4, 2025, 8:17:19 PM
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Pretty grim set of patch notes.
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I don't usually agree with everything, but this time you guys did a pretty good job with the patch notes. I'm agreeing with almost everything u decided to nerf and buff. You're moving into the right direction I think.
P.S. I'm hyped for PF. At last she got some love from you. Last edited by grynnder#7112 on Dec 4, 2025, 7:25:03 PM
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Biggest Pros- Druid looks amazing , can't wait to try one.
I loved the decision to make end game mobs tougher rather than fill the screen with them. This plus the optimization changes should make end game smoother and my CPU thanks you! I liked the changes to incinerate and eye of winter. 2 of the few elemental skills that weren't ruined last league. Biggest Cons- Elemental skill line still looks awful. Frost bomb and cold snap should have been changed back as you completely ruined the skills. Frost darts is a horrible skill that got no changes. The only good damage spirit gem skill was nerfed (Arctic Armour). The others are mostly meta gems. Which drain your mana pool for very mediocre damage, since your use of support gems on these skills is very limited. Other skill lines get things like herald skills which do much more damage and cost no mana to use. They also go off non-stop , instead of having to build up to use them. Defensive ones are the same way. Wind dancer, ghost dancer, and time of Need constantly just help you. Convalescence has to be manually used, has a long cooldown, and all it does is allow ES regen for a few seconds. At this point you may be better off just using Acolyte of Chayula ascendancy and giving up your spirit for the darkness defense. I probably would if void illusion didn't require a quarterstaff. Basically all the changes I did see were all for this infusion system that I really wish would just go away. |
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I can't enjoy it anymore, because you turned off the frozen mandibles
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pls give our farming strats back in poe 1 :)
also idk anything about poe2 but I hope people have fun :) atzubi 2 :) hi mathil :) gimme money bitch Last edited by Atlantae#0768 on Dec 4, 2025, 7:39:05 PM
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The Adorned now has "0-150% Increased Effect of Jewel Socket Passive Skills Containing Corrupted Magic Jewels" (previously 0-100%).
Oh my. |
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