Im not playing Poe2

No matter how many nerfs to loot to make it feels depressing and low effort league content like Breach I will still never play PoE2.

I simply do not want to rolldodge in my RELAXING autistic excel sheet netflix watching simulator.

To me Poe2 is the new shiney kids money grabing game.

I hope in a decade or so some indie game dev gonna make "Spiritual successor of Path of Exile" and PoE2 becomes nowaday Diablo4 or whatever garbage Blizzard has gotten out. Its funny how this thing goes in a circle, eh?
Last edited by nagisanzeninzz#2697 on Nov 14, 2025, 3:52:35 AM
Last bumped on Nov 19, 2025, 12:37:33 AM
As someone who thought the dodge roll looked painful to use before I played it, I actual found it to be quite good to use. It's not much different to spamming a movement skill, but has a bit more utility.

No one is forcing you to play POE2. If you're concerned about the games becoming to alike, fair enough. I think its good if one has more active game style than the other. There are some things I've noticed this league that headed a bit towards POE2, which I hope they keep the games different as they are currently. There's no need for two similar games. Some aspects will work in both, others not as much.
Last edited by Belegur85#5784 on Nov 14, 2025, 4:40:04 AM
Muscle memory is my main issue. After playing PoE 2 for some time I press Space bar in PoE 1 instinctually sometimes.
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As someone who thought the dodge roll looked painful to use before I played it, I actual found it to be quite good to use. It's not much different to spamming a movement skill, but has a bit more utility.

No one is forcing you to play POE2. If you're concerned about the games becoming to alike, fair enough. I think its good if one has more active game style than the other. There are some things I've noticed this league that headed a bit towards POE2, which I hope they keep the games different as they are currently. There's no need for two similar games. Some aspects will work in both, others not as much.


The real problem with rolldodge design its that it's anti-thesis of one of PoE core pillar design where Chris have stated somewhere that it's were made to "play while watching TV"

It's the hands-off and relaxing nature of PoE that drew me and many other people in.

And the nature of rolldodging is FOCUS. It requires focus and bit of skill to dodge bosses and monsters attack. And no, I absolutely do not want to put more FOCUS in my PoE game. I play it relaxing while concocting in my head what's the next upgrade for my build, which unique would make sense, while having Archer 2009 TV show on my second monitor.

I am already tensed up and stressed out from my 10 hours work and do not want any more tension, hyping up to dodge or die on the next boss slam. It's stupid and silly and childish. And if I ever want that experience I'd play Dark Souls and Elden Ring and I am a Soulsfan, I have Dark souls 1,2,3 Sekiro Elden Ring on my Steam, with over 350 hours on Dark Souls 3 and 10s of runs on it. Trust me I can parry Champion Gundyr 100%, I can dodge your shitty knockoff Soulike wannabe ARPG Johnathan, so it's not about "skill".

The entire design, is anti-thesis to core pillar design in PoE 1 and what I find it good and unique and suits my playstyle.
Last edited by nagisanzeninzz#2697 on Nov 14, 2025, 4:58:17 AM
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...which I hope they keep the games different as they are currently. There's no need for two similar games.


In the end, there can be only one
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...which I hope they keep the games different as they are currently. There's no need for two similar games.


In the end, there can be only one


It will unironically be PoE1.

ARPG and tourists will be soon bored of the flavour of the month "omg totally elden ring!!1!" - PoE2.

Just give them 3 more leagues of 40 hours Act, they will be bored out of their minds. People can barely tolerate 4-6 hours Act in Poe1 as is.

Best case scenario is PoE2 finally embrace PoE1 and get rid of out of place dodgeroll mechanics and "Souls-like" vision. Bring atlas and 1000's uniques to PoE2, then everybody happy.
Last edited by nagisanzeninzz#2697 on Nov 14, 2025, 4:56:43 AM
Okay thanks for sharing
Imagine doomposting in 2025
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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...which I hope they keep the games different as they are currently. There's no need for two similar games.


In the end, there can be only one


It will unironically be PoE1.

ARPG and tourists will be soon bored of the flavour of the month "omg totally elden ring!!1!" - PoE2.

Just give them 3 more leagues of 40 hours Act, they will be bored out of their minds. People can barely tolerate 4-6 hours Act in Poe1 as is.


I cannot even entertain the thought of playing 2 again.

I have come to despise the game
me too, won't play poe 2 for now. Maybe all acts on full release and then a little endgame.

Highly dislike the fact how the crafting options for grafts are limited like crafting in poe 2. No scouring orb and no alteration orb is a knockout criteria for me. I will not interact with the crafting in poe 2 and it makes the game undesirable for me.

Keep poe 2 out of poe 1

Am i missing something how do i reroll a rare graft? If this it not possible than what am i supposed to do with all the regals and augments for grafts? same problem as in poe 2, i don't need them because i can't scour my items or at least chaos spam to reroll all mods.

What exactly is the difference between picking up a rare graft or picking up a magic graft and spam an augment and a regal on it? where is the angle?

And how do i reroll the value of the implicit of a graft?

i must have missed sth, this can't be
Last edited by Strickl3r#3809 on Nov 14, 2025, 5:14:57 AM

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