0.3.1 Patch Notes
Wasn't sure how this would work out but after playing a few maps it seems quite nice. Much less time spent needing to clear massive waves of monsters that don't really drop anything or really give much experience when high level. This alone has made it feel way better for me.
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Nerf stomrweaver more. Like we aren't nerfed enough. Why...
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so.... waystone sustainability, anyone want to chime in?
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The game is horribly optimized...multi-threading enabled, the game client constantly freezes up, but with it disabled, my fps is dropping down into the single digits during Delirium/Abyssal/Breach events.
Still in the alpha stage, but at least build diversity isn't an issue: https://wolcengame.com/home/
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Bring back Evasion!
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very bad new tablets values useless patch
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How about hybrid map completion trigger? You either kill all rares (even without rares icons) or kill the boss if you are tanky single target build.
More variety to players. |
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Constantly dying with evasion build, no chance to survive 2 maps in row. Cant run t15map any more. Before i had no problems, rarely died.
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Nice changes ♥
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get high evasion chest + deflection rating on all slots for gear and evasion / deflection from the tree you can get about 80% evasion and deflection .. i'm juicing t15 as much as i possibly can the only time i die is pretty much skill issue.. idk evasion/deflection feels very good imo
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