Major Endgame Changes in Patch 0.3.1 for Path of Exile 2

So to make it more different from POE 1, you want them to add more POE1 mechanics?
When to expect a patch?
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HoloKasT#5765 wrote:
He was not talking about extra content, he is talking about the fact that you need a 6 mod Waystone to be able to use 3 tablets on it whereas before you did not.


Worth adding that this is consistent behavior with unlocking 3 tablets on a tower. So a 6 mod Waystone was basically always required.

Sure it could be cheesed with lower tier maps, which I did early on once or twice. I imagine it's possible to run with lower tier 6 mod Waystones for 3 tablets.
People don't like towers, yes thats true, but people also don't like empty maps without loot also, we all know you are into nefing things to underground everytime, i doubt we will be able to get even 30 quant maps (which is low and pointless) best case scenario after the patch. Also only abyssal mobs drop loot for now, im sure this will go in 0.4, abyss mobs will be same as breach now

Thats my prediction, but we will see
Last edited by GimmeZeLoot#1718 on Sep 29, 2025, 11:55:33 AM
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So now the waystone has bad 6 explicit modifiers + force to Exalted 6 mods to run 3 tablets benefits.
Imagine some builds without ES and they force to fight an area with increases monster damage + map bosses + didn't generate life charges + ground effects + minus his resistances.


Not exactly, if you saw the video he also said between 1-3 extra content will be randomly generated every map, if some builds cant handle 6 mod maps they go for 4 ,2 slots and still get extra content


I run all my maps with 1 to 2 revives except my towers. This means that all my content is nerfed by a decent chunk this season. It's not like I print divines anyway so I guess I'll get used to the nerf. We'll see.
It will become critical to have a tablet stash tab. Makes sense to me have it be free for whoever had a fragments stash tab in POE1.

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