Content Update 0.3.0 — Path of Exile 2: The Third Edict
Jesus man.
I'm a poe2 hater through and through. But if you guys improve accessibility to crafting materials (orbs, crafting omens, etc) in general or even simply with some kind of non-migratable Circle of fortune-esque thing I'm out of complaints. Y'all fucking cooked. In my top 3 issues is: 1. the above accessibility to crafting. 2. super limiting gem system ->not only did you fix a major gripe but also ->lineage supports!!! (god I hope we get these in poe1.) 3. The passive tree is so limiting and cookie-cutter. It stifles diversity. -> it got A LOT more dense. Real excited to see if this resolves everything -> attribute requirements being reduced (I REALLY hope this applies to gear too and not just gems). The absolute best part of poe2 is bossfights. We get 24 MORE BOSSES! I have so much shit I can't wait to try. And I hope that the scarcity of SSF doesn't turn me away before I get to experiment with them all. Edit: Still watching the announcement and veiled mods is a HUGE step towards crafting accessibility so geez even hitting my number 1 biggest problem. Edit 2: please GGG let us remove stuff from the unveiler without selecting a mod. Even if its just for maps. You mention you can always select something your build can handle but even your example of union of souls, soul eater, and mana siphoning ground are 3 giga cancer options. Edit3: lets goooo poe1 essences! Jeez tiered crafting currency. Jeeeeez exceptional bases! new omens are super cool but bring with them my biggest fear I really hope all of these new things functionally exist outside of trading for them... Last edited by BanditBan#7327 on Aug 20, 2025, 9:06:44 PM
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If you convert your premium tabs to market tabs do they just become dead tabs for SSF characters then?
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" I imagine you can fill them with items to sell to the nobody that can buy them. |
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yeah, excellent job guys. looking forward to slamming the new league on 8/29. they'll be some bumps in the road but confident you'll smooth those out.
I am especially happy about Asynchronous Trade - been waiting 10 years for this to happen. I am sick of the scammers, flippers, and price creepers. Soooooo.........Bless You.....Thank You....Bless You.....Thank You ! |
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"All classes buffed".
![]() Not the meta-shift I was hoping for but I guess we'll take it. | |
What's the point in removing Deepest Tower after you already gutted it last time when hardly any builds used it.
What was the point of nerfing Seige Casscade's AOE and bolt speed when virtually no one else but me was using it. Seriously wtf did I do to you? |
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" Between the lower attribute requirements on gear and the removal of the 3x penalty there's a lot less incentive to stack strength. Unless like maximum life on gear is doubled or there are really strong new nodes with like guard / +% maximum life / physical damage reduction / physical-to-elemental conversion or something, then big physical hits will be particularly difficult to deal with. Especially with enemy damage multipliers. I was thinking about playing warrior this league, but now I'm pretty sure I won't. My intuition says that GGG missed the mark on warrior defenses, but we'll see. Hope I'm wrong. | |
"Added support for the 'import' keyword in item filters."
is that to import sound files? lil more detail would help here guys |
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Amazing!
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All i'm seeing is a bunch of nerfs
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