Content Update 0.3.0 — Path of Exile 2: The Third Edict
Huhuhuhu, still no night lotus for poe 2. (Purple life)
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Hello guys, sorry if that may have been answered already, but does anyone know how many Elemental Infusions of you element you can have active?
I would be nice if it was at least 2 or 3 of each type so can for example cast two empowered Firestorms at once. Thanks for a reply :) |
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Nothing on Flicker Strike? Hmm... Bad. Top of ladder gonna still look like this:
invoker invoker invoker invoker invoker ... HC SSF. What else? Ruthless when?
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Hey guys. In POE 1 when you select a league, standard, the current trade league, SSF etc, only characters in that league appear to select. This is not the case in POE 2 right now. Could we please get this small QoL? I create a lot of alts and it would be nice to have my login screen be less cluttered with characters. Looking forward to seeing the finished patch notes and updated skill tree when they are available
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I really hope you guys have fixed the shader issues in this game, especially when mapping.
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Bro....this game is in the best hands possible.
Truly the best ARPG o the market. |
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do these mfs test anything? Deadeye CoC sniper mark lightning rod destroys everything?
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"The Eternal Youth Keystone Passive Skill no longer causes your Life Flasks to recover Energy Shield instead [???????????], and now causes your Life Flasks to have 50% less recovery."
WTF it does now?!, cmon now.. |
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why is flammability still on 4sec? Shocking and chilling both have increased duration from 4 sec to 8 sec
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The unique weapons are basically useless low damage and negative modifiers male them pointless. Rare is better than most unique.
There should be more fire and poison based skills. I didn't see anything in the update that makes surviving late/end game more reasonable. Still going to get one hit by the chaos orbs and other attacks. I saw nothing that lowers the penalty for dying in maps or makes mapping more beneficial Still no changes to loot drop or high tier drop rate. Which will mean farming currency and buying gear instead of finding high quality gear or even crafting it. No craft system so it's basically lottery on finding good gear. While the chance in this update are exciting I feel that endgame will still feel rather unremarkable and not rewarding. |
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