Content Update 0.3.0 — Path of Exile 2: The Third Edict

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Frozen Locust needed no change, the nerf was uncalled for.
You get stuck in a body block situation.. now I have to spam it 15 more times to get the same affect
You are being charged by a monster about to swipe.. now it is no longer a deadly retaliation
The skill is dumb anyways…. Only fun if you can time the explosion early.. now you do no
Damage…
Bad I’m no using the skill anymore.
Great nerf. Thanks for watching people that got stuck in a corner and spammed it
Great nerf. Thanks for seeing someone use it in an ‘“unintended way” that was actually fun. Sorry the skill is kinda lame unless you can pull it off. Now it is nerd so there goes the DMG. Cool now I have to find a skill that functions similarly but does damage. Cool


What delusions are you talking about.? Frozen locus dealt 10mil damage with a single skill use. Plus you could spam it in corner vs bosses. SO stupidly non objective jissf
More stronger and less white pollution screen mobs = heathier game experience.
Hexblast still unusable?
seriously, amazing work guys
/clap

ty!
Nice, have high hopes for .3
The move away from individual element curses to a unified curse along with the other changes is not only a nice boost to skill synergy but also team synergy and that in my book is a huge W.
question tactictan passive The Cannons, Ready! will it still only make totems attack using projectile attacks?
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question tactictan passive The Cannons, Ready! will it still only make totems attack using projectile attacks?


If they didn't stated anything about that in notes than you can assume with 90% that this line is still the same.
More stronger and less white pollution screen mobs = heathier game experience.
Did they say if concoction skills were going to work with auras again like Wind dancer or heralds? if not those builds are still pretty dead.

The magma spray change make 0 fuckin sense
it was

"It now has 6 to 8 Added Fire Damage per 15 Armour on Shield "

it's now

"Magma Spray now has 6 to 8 Added Fire Damage per 15 Evasion on Shield "

Whats the fucking point since no one run evasion on shield especially as a magma barrier user? wtf is wrong with you keep burrying this spell?
New content looks amazing. However, I feel conflicted about many changes. Looks like POE 2's gameplay identity crisis is being resolved by turning it more into POE 1, which I personally think is pretty unfortunate. I'll give it a shot nonetheless.

Build variety is getting better thanks to lower stat requirements (thank God) and more freedom with support gems. Still, I was really hoping to see more skills usable across different weapon types. Unfortunately, in a few cases, the exact opposite happened (palm skills).

I'm also a bit disappointed there's no new class or weapon. But I guess it's just not ready yet. Oh well, it is what it is. Better than rushing things.
Last edited by Lobo#4398 on Aug 21, 2025, 6:16:01 PM
MIAOMIAOMIAO

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