Drowning Orb has to be the stupidest mechanic ever

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6_din_49#4066 wrote:
No idea why, but in some maps (T17), frostblink/flame dash does not save you. They simply don't work when the drowning orb is near you. Might be delirium/chilling areas, but Frostblink should be instant, even if you're 90% slowed, it should still take you out of danger instantly. Might be a bug or something.


Drowning Orbs apply -%action speed debuff. This effect stacks additively with other slows like the slow zones from delirium (Paralysing Touch) which applies a similar debuff, causing you to reach -100% action speed which simply disables your abilities.

Additional fun fact: In Warbands league players could do this to monsters by stacking temporal chains effect and chilled ground, causing monsters to no longer be able to move or use abilities. This received a mid-league nerf by making these slow effects stack multiplicatively rather than additively so they never reach 100%.

I think this same "nerf" should be applied to Drowning Orbs and similar slows.
oooh! I was sure everything that reduces action speed already stacks multiplicatively.

Thanks for info!
I'm a flicker striker, I don't even feel them, I'm going too fast, it's just to piss off the player like all these shitty mechanics, to make us stay as long as possible so that we consume the cash shop. This game is really becoming shit... I have 6000 hours
Artificial extension of time spent only serves to waste time, nothing else.

Why do you think people do necro on POE? For the fun of gameplay? lmao.
To avoid these shitty mechanics


just an F2P problem


Last edited by OCB_fr#7196 on Aug 30, 2025, 11:03:32 AM
+1. thanks in advance for removing that mechanic, ggg
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xiaozhii#3870 wrote:
Can we delete the shit out of this stupid fking ass mechanic already?

what's the point to spawn a orb that you can't even see and you double cannot see if you have delirum active that just don't allow you to move and kills u.

Holy shit it's dogshit


I think the game would be better without them too. They are especially perilous when using leap slam. They can suck you in the air and kill you before you even land. It's pretty stupid.

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