3.26.0d Patch Notes
" Isn't this a step in the wrong direction? More information about what killed us should be available to the player, not less! Softcore, solo self-found.
----- Currently: ----- Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries |
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is 8 mod 16.5 farm,ing dead now?
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Well this is gonna kill the league. The mega juicers just had their strats killed and the mid juicers also can no longer sustain, so everyone is about to get nerfed hard in terms of currency, t17 maps are already double price and so are containment almost 1.5d again. Two weeks into the league too...
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Almost 3 weeks, and you still won't raise the merc limit? As a result many of us will play the league less than if it was 5 or 7, not being able to hire tailor-made mercs for all our planned alts. | |
" Nah league dead. The main new content the mega juicers wont do anymore, so its back to T17 for them which they can do in any league, and the mid juicers are already out priced in their mid tier T17 strats since T17 are already doubled in price and so are containments. Two weeks into the league everyone's currency is about to get halved. After a year all we wanna do is blast but GGG hates its playerbase so... Last edited by Waitn4D4#0477 on Jun 30, 2025, 8:31:09 PM
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No fix to T16 Crimson Map boss?
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I have to be honest. The last few weeks have been a mixed bag. Launch was atrocious. Literally the worst handling I've ever seen. It's only now stable enough for me to actually play. I can't tell you how much I was set back initially, lost maybe 5 raw divines due to crashes and rollbacks on the initial weekend. Not to mention lost maps and having to run through tedious quest zones multiple times.
But fine, servers were shit like always. Nothing new there. Next was the absolutely insane mercs. Everybody experienced them, oneshots were the norm. Yet another mechanic that GGG didn't test and just pushed out the door. I can understand their hesitation on making new mechanics too easy and having to buff monster health and damage. That sort of thing would feel bad, so it's easier to reverse that order. What really grinds me gears here is that this mentality does not apply to juicing maps and crafting gear. We've into the third week, just now they're posting an unannounced gutting to 16.5 and crafting->real mods with memory. That sucks, really. I'm only now getting into a position where I have a functioning build and money to spare. I've been looking forward to crafting stuff with the new memory stuff. And you delete it? This is exactly it. The thing that has been eating at the back of my mind. Somebody said it in the replies. Abuse early and abuse often. (or something to that effect) To me, this is just mask of behaviour from GGG. They don't care about the casual player. Not even apathy towards casual players, active hatred. If you're not doing 8h runs to two void stones, if you're not blasting uber bosses during day 2. Then you're not part of the club. You're not allowed to use the new toys. |
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" Exactly this,. Since I've started back in 3.5 it has been this trash.. Don't fully, or at least HALF TEST the mechanics of your league,.. Instead let the top 5% of players get super rich and just before the majority are about to get to the farm nerf it.. |
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Wait why are you mid-league nerfing 16.5 maps??
Change it after the leagues over! You said you weren't going to do mid-league nerfs anymore, EVEN if it's a bug, unless it's totally economy-breaking, which this IS NOT. |
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Classic GGG proving, exploit early, exploit often.
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