Content Update 3.26.0 — Path of Exile: Secrets of the Atlas

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The Primordial Chain Unique Amulet now causes Golems to have 35-25% less Life and deal 35-25% less Damage (previously 45-35%). Existing items can be updated using a Divine Orb.

Guys, even if you removed this line alltogether it still doesn't make up for the loss of:
- +2/+3/+4 (rare/unique/experimental) amulet (up to 40% more dmg)
- [edit] Skitterbots (~25% more dmg) [/edit]
- Spectres (up to 40% more dmg)
- Animate Guardian (up to ?30-50% more dmg)
- and 10 zombies (50% more dmg) which looks like you want them mandatory for carrion golems to even be slightly viable due to "of Scavenging" variant being the only one to get a buff.

Golems of Horde (mandatory with this amulet) is 3 base golems. Elementalist +2 golems. Tree +1 golem. Anima stone +1 golem. Two Clayshapers +2 golems.
So we got a total of 9 golems (our base 100% damage). Amulet gives another 3 which is 33% more dmg but has a 25% less modifier..
..so 133 x 0.75 = 99.75
We still lose damage when equipping this amulet even with your buff and best possible roll. And on top of that we lose like 200% more multipliers cause we lose amulet slot and all the support minions cause this amulet prevents us from summoning any other minions than golems.
Why does this item have to be so so so bad? This doesn't make any sense.
Last edited by yakoob#0215 on Jun 9, 2025, 7:55:40 PM
Any Sanctum updates?
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Please buff Oni-Goroshi I'll buy every supporter pack

Yes, please! OG needs an update. Make it T17 viable as a reward for so many hours farming the Twilight Strand. I'll have 4 runner ready on Friday!!!!
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
Please, please, upgrade the Unique Dervish Sword
Please crush the tarakanov ebanyix
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The Unwavering Faith Ascendancy Passive Skill has been reworked. It now grants 50% increased Reservation Efficiency of Skills.


Unwavering faith previously stated "Auras from your skills grant 5% increased recovery rate of Life, Mana and Energy Shield to you and your allies."

With the removal of the increased recovery rate from guardian, the increased recovery rate should also be removed from the Guardian node for Scion/Ascendant.

Devs, please confirm.
Last edited by mmaxtg#7427 on Jun 9, 2025, 9:38:08 PM
Wow self cast buff!
Frost Blades of Katabasis is completely left in the gutter with these new DoT and cold DoT clusters after its nerf.
Why are the clusters for spell casters only? Why did you not buff the base damage of the DoT effect on Katabasis? It's quite easy to see that Katabasis is completely overshadowed by every other cold DoT in the game at this point.
Would be cool if you could make some last minute changes to either the spell exclusive new clusters such that they also work with attacks or buff katabasis' base DoT damage because the only thing Katabasis were better at before was it's base DoT damage being substantially higher than other cold DoTs, however, this is not the case anymore after the buffs to cold snap.

Cyclone buff - Check!
Champion buff - Check!
Infused channeling buff - Check!

Guess i know what i am going but there were many other interesting options aswell.

Also:

The Mercenary's Lot Unique Gloves are no longer part of the core drop pool, and can instead be found equipped to certain Mercenaries. This Unique now also has 8% of Damage from Hits is taken from Marked Target's Life before you.

That has to be busted in some way right? You are taking 8% less damage from hits while reflecting it onto the boss instead, not sure that is enough to justify the gloves since it is evasion only and other shortcomings.
But with all the fortify, the gloves and stuff from Champion you could reduce damage by tons.
Last edited by Light9#5461 on Jun 10, 2025, 2:59:51 AM

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