Upcoming Plans for Patch 0.2.1
Amazing QoL updates as of late. I have one more suggestion - when I have a stack of currency that isn't currently "full", it would be nice if walking over that currency would automatically pick it up, as is the case with Gold. I understand not wanting to do this for all currencies as it would clog up your inventory far too quickly, but if I already have a stack going it's highly likely that I want to continue picking that type of currency up. Excited to see the future of this game, and thanks!
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" zoom out % would be a great thing that light radius could do, instead of it doing nothing. |
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" You want to say that 2 full weeks for one patch in EARLY ACCESS is too much for you guys? |
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At the rate player count is dropping, I would have already posted the 0.3 Teasers by now.
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The ability to switch between the controller and the mouse and keyboard should be prioritized both for convenience and accessibility reasons
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wow, just 150k hidden grotto out of 400k - quiet fair enough to demonstrate your inner intention to make the content displeasing. this time you will make this exact spot better here, but rest of the corners of the game will still be followed by your initial corrupted intensions.
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" Last edited by goldencoin_100#2686 on May 25, 2025, 11:41:54 AM
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playing a Diablo-style game without letting players feel powerful is bullshit. the game can be challenging, but don’t nerf the player’s abilities
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" Pretty much this. I too am tired of GGG's mindset of no rewards and punishing / negative mods on everything everywhere everytime you turn around. And any rewards / items they do create that have any kind of coolness to them (not sure any exist in POE2 atm), always end up gated behind Bot / RMT rates. Literally impossible for MOST people to personally find. It always come back to the fuckin trade. I'm actually playing D4 atm, and im noticing, for as much heat as D4 has taken (even from me), most of it was previous to POE2's release. Now, i cant help but feel as if, POE2 is in no way better then D4. D4 visual effects > POE2 visual effects. And by this, i do not mean the general graphics, thats just a subjective taste thing, But there is no denying that when i am playing D4, at no point do i feel like i cant see anything. POE2 on the other hand, it seems i rarely can tell whats goin on in combat. Just too bloated full of particle systems and shit that mashes everything into a non-visible state. D4 engine performance > POE2 engine performance. I won't even elaborate here. I am well aware many will say "plays fine for me". Thats neither here nor there, it plays fine for me too. But, The sheer amount of people complaining about many performance issues to crashes bugs etc, and my own personal testing across a few different pc's / hardware configs... POE2 is definitely in worse shape. D4 End game == POE2 end game. Lets get real here. Both games just shuffle you over to some 'same ole' maps, and run ya through them over n over, until you get the right amount of whatever you need to do the gated content map... It's really not that different at all. D4 Skills / Builds == POE2 skills / builds. Sure POE2 may have more (support gems), but again, if we're real, most of them are 100% useless. In campaign even. This is where i almost lean to D4 being a little more divrese in campaign, as you can use whatever the fuck you want and it will work. Uniques... lol. Lets face it, as much as blizz sucks these days, well ... POE2 has brought an all time new low to 'uniques'. Anyways, it is what it is. Personally, i stil like GGG more then modern blizz. I lost respect for that company long ago, but, at this rate, im not so sure anymore... GGG - Why you no? Last edited by JoannaDark#6252 on May 25, 2025, 1:59:59 PM
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" You're comparing a game which was fully released 2 years ago, to an EA game. You realize that, right? |
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