WE. NEED. CRAFTING.
Too much RNG to get my self a good equipment?
its been a month now since the release of 0.2g and the game not offered me one good item for my character ! Everything is bought through trade for crazy prices! Is this even a healthy game environment ? It is disgusting !!!! |
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" Open* beta. Closed betas are usually invite only. But anyone with $30 can join this one. "Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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" They can do both. The main argument is that crafting is a slot machine and the currency needed to craft is super rare. If it was more deterministic it wouldnt be so limiting for the 99.9% of people who play the game. |
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What I want ?
I want freely select one property on item and replace it with garanteed category. Is it rly that hard ? SSF player✔️
ARE YOU NOT ENTERTAINED!? |
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" You can do this with Runes, Talismans, Soul Cores. It specifically adds one property to an item. " Paywall = Closed Open would be available and free for anyone |
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" No you cant. REPLACE not add. (and we are talking about yellows.) SSF player✔️ ARE YOU NOT ENTERTAINED!? Last edited by Annastasia_Steele#3866 on May 8, 2025, 7:23:42 PM
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Here's my idea for making the recombinator more viable as a crafting option that I posted. Devs will probably never see it though.
https://www.pathofexile.com/forum/view-thread/3775897/page/1#p26153227 Last edited by DankWeebTrash#7386 on May 8, 2025, 9:12:53 PM
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thx.
What we get INSTEAD of crafting in next patch ? Private leagues that NOBODY cares of. Omg. SSF player✔️
ARE YOU NOT ENTERTAINED!? |
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They could fix sooooooo much by allowing for more deterministic crafting on lower item levels / with lower affixes.
End-of-endgame top tier items should still be hard to get, and should be a massive currency sink. But allow for early-mid game crafting that actually makes sense. Every other game out there has crafting of end-game items harder than crafting of early game items. To do it opposite like PoE2 is entirely nonsensical. |
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crafting on 5 usable afixes will not work.. crafting same afixes on every single item will not get you to anything "fun". All melee weapons use phys flat, phys %, crit or as, + to level of a gems.. and it will end of crafting - same and same items for every build and character. Every belt/rings will have resists, weapon mentioned above and it will kill trading to the bones.
itemisation is to null to contain any crafting as there are 0 meaningfull and interestig afixes. This game has worse itemisation and less amount of afixes than 15y arpg's when you with cold mind think about afixes and sum of them, think about usable of afixes it will reach the moment where you will get to any build - the same afixes and crafting will just make it to light that itemisation is bad and null. They should make meaningfull and weapon type/class/skill based afixes - like afix on hammer only: Leap slam area of effect +50%-+2 to leap slam level, armour break increased + break 5 armour on hit - As example.. when fightning is good - the arpg core is 2/10 Last edited by saashaa#5518 on May 9, 2025, 3:25:29 AM
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