Path of Exile 2: Dawn of the Hunt Stats Snapshot

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Beezqpek#3049 wrote:
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This is the only stats snapshot you should be concerned with right now.




Hahaha sheeesh well that was expected since day 1 honestly

Seems like "the vision" thing does not attract people, i wonder why xdddddddddddd


Please learn how to read data (especially one with seasonal content) before you post more stupid thoughts.
The numbers are still great:
a) Twice as much as LE which league is only about 3 weeks out (while Poe2 league is out for more than a month
b) Almost twice as much as any PoE 1 league in comparable period (Peak, average players in 1st month, average players after one month)
c) Game is not free and since it also has a status (debatable whether it actually deserves) of Early access there are still many people who are waiting to try it for a full free version.

I am also laughing hard at people who says that there is no endgame at all. You clearly do not remember PoE1/D4/Last Epoch beginnings where there was like 1/3 of the content we got here.

Of course game has it flaws (build diversity/ascendancy balance/lack of intresting powerfull uniques/reasons to fight bosses other than satisfaction) but it is still great game getting great numbers. And amount of patches in one month after a bit harsh start of the league is just impressive.

Great work GGG - please keep up the good work. I will definitely support this vision with my wallet.

PS GGG please when You publish some stats - publish it in full. I am very interested how are stats for the classes in positions 6-10. How it also breaks down between leauges HC/SSF etc.


Please learn how use your brain:

a)PoE already had a huge player base before the second game came out and people were hyping it for almost a year before release.

b)PoE 1 is not a beginner friendly game so the people playing it are mostly the ones that already have been for years, PoE 2 was made to welcome new players.

c)Many people have already bought the game due to price change according to zones, or have been gifted the game. I highly doubt that the numbers will increase above 10% and if the game stays in the same path, it does not matter if everyone left already.

Also don't forget the fact that PoE 1 was suspended since July 2024 in order to develop PoE 2 which made people feel like they have to try it since there was no ARPG release for half a year.
Now what still bothers me in this 0.2 is the towers. Still you need 2 or even 3 towers overlapping to have a nice juiced map.

Bro, I just wanna play my maps heavy juiced. Maybe you guys should make towers spawn 2 together, or even 4 together or increase the number of tablet we can put to 6-10.

IDK... is still VERY BORING to search in the atlas for a good spot with towers overlapping... a really waste of time.

Apart from that and the loot problem the game seems nice. We DO NEED more nice builds... you guys can't just kill all "good" builds and left us with just LS to fast clear maps.

I personally clear maps with Deadeye (which is right now level 96) and my Blood Mage only for bosses (which is level 90).

TL;DR: Allow us to fully juice maps. Stop making it attached to towers or create something better.
i think for SOK we really need AXE or Sword to be unlooked at least to make a decent impact xD
Hopefully GGG does something to "fix" acolyte, two leagues in a row now it had by far the least amount played under 1% this patch and last
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Hopefully GGG does something to "fix" acolyte, two leagues in a row now it had by far the least amount played under 1% this patch and last


unpopular doesnt mean bad or weak
"buff grenades"

- Buff Grenades (Buff-Grenades)
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auspexa#1404 wrote:
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Hopefully GGG does something to "fix" acolyte, two leagues in a row now it had by far the least amount played under 1% this patch and last


unpopular doesnt mean bad or weak

no,for acolyte,it means
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auspexa#1404 wrote:
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Hopefully GGG does something to "fix" acolyte, two leagues in a row now it had by far the least amount played under 1% this patch and last


unpopular doesnt mean bad or weak

no,for acolyte,it means


https://www.youtube.com/watch?v=Zm8ELJpwFOk

"buff grenades"

- Buff Grenades (Buff-Grenades)
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N9eptun#9455 wrote:
Over 50% of people are spamming the same button in a game with 200+ skills. This is the PoE1 Lightning Arrow situation all over, might as well replace the whole balancing team at this point

lol. facts
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Hopefully GGG does something to "fix" acolyte, two leagues in a row now it had by far the least amount played under 1% this patch and last


unpopular doesnt mean bad or weak[/quote]
no,for acolyte,it means[/quote]

https://www.youtube.com/watch?v=Zm8ELJpwFOk

[/quote]

With that budget, any build could work lol, just the jewel +3 flicker costs almost 70 divines
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auspexa#1404 wrote:
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auspexa#1404 wrote:


unpopular doesnt mean bad or weak

no,for acolyte,it means


https://www.youtube.com/watch?v=Zm8ELJpwFOk



With that budget, any build could work lol, just the jewel +3 flicker costs almost 70 divines

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