Do you think more loot is dropping?
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gambling seems to have got better as well
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No, I don't think so. I know so! SSF and loot everywhere. I'm actually using stuff from the ground and not just mainly vendor items now.
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" I mean Im not kidding at all, in the last 8-12 hours I played I got over 10 divines (and i really mean the orbs, not equivalent crap, that would be hella way more), few perfect jewellers, so much exalteds that I cant even count them cause I trade them away, fully simulacrums and breachstones and so on. While I have more rarity than 115, Im not far above that. Not even running full juiced maps, im just running regular rarity/quantity or increase rare monster waystones, since affix count does not seem to matter at all. Running some tablets with rarity/quantity when near towers. Nothing special really, no tricks. I stick with it, currency drops got out of hands a bit. (SSF may be another story, but should have other solutions obviously) Used that to upgrade both of my level 20 gems to get 21 gems, obviously not both first try, bought a 2 div belt, a 3 div ring, bought parts for arbiter of ash (which I failed on t3 cause I was stupid af, rip 4,5 div), so yea, Im pretty sure that happened. A bit too fast in my opinion for that short time. Last edited by AraSkylandeR#1418 on May 4, 2025, 6:12:34 PM
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Without question. This weekend alone:
From Rituals I pulled an Omen of Dextral Annulment, Omen of Whittling, and 2x Audience with the King from Rituals + a second Omen of Whittling looted from the King himself after using the first audience. Raw currency from maps ~= 1 divine, 2 fracturing, 5 each of chance & annulment, 20 alchemy & vaal, and 50-100 exalt orso including a stack of 10x from a Vetnor's sb. Gearwise I looted a belt w/ maximum Chaos Resist which I immediately sold for 4D (probably should have held out for more), a wand w/ cast speed and extra damage from each element that sold for 2D and a few random odds & ends that sold for 30-50 exalts. Oh, and a L20 Uncut Spirit Gem from the Vetnor's that I think I sold for 30 chaos. I upgraded & instilled my Amulet, got a sick new Crossbow, added 5th sockets to my two primary abilities and still have plenty to play around with. |
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I see more rare item drops, quality drops, and some currency drops like exalts, chaos, vaal, and alch. But I am yet to see any improvements to drop rates for Divine Orbs or level 19-20 uncut gems or legendary items at the end game mapping. I've also noticed more tier 2-4 items but tier 5 is still extremely rare. I haven't noticed much improvement in the mods that roll with the items. They may be higher tier but the type of mods rolled still seem the same and not better.
Overall, I would say there's been a small improvement to the loot, but it still has room to improve. |
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" Definitely agree with this. Divine orbs need to be a bit more common along with the greater/perfect jeweler orbs and the level 19-20 skill gems. I also feel that we shouldn't see rares below Tier 5 in T15+ maps. Last edited by aske89#8357 on May 4, 2025, 7:42:34 PM
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Anyone else feel like the drops diminished today?
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" I mean, maybe if the quantity drops to the point where you're getting 1-2 rares per map. Otherwise you're absolutely out of your mind with this one man - I don't think you're really doing the math on what this would mean. If every rare dropped at T5 you would be pulling items out of every other map that are worth multiple divines today. The market would collapse in a matter of hours. " I think the same is true here to a lesser extent. Assuming you're using your divines for exchange, as soon as they bump the drop rate the exchange rates are going to skyrocket and gear prices will jump at the same rate. Honestly I feel like people are kind of ignoring the fact that 0.2's economy is actually far more stable than it was in 0.1. At this point last league the div-exa exchange rate had jumped to like 280-300 at least. In 0.2 it has gone from 160~170 this week which is insanely stable in comparison. Meanwhile, Perfect Jeweler's Orbs are now going for ~1 divine. They were always at least 1.5 in 0.1 (they were still 500+ exa at this point last league). This is a big "be careful what you wish for" situation. For all the problems with 0.2 (and there are a lot), I think the economy is actually doing pretty f'ing well. |
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'more loot' is nothing but regression.
shuts casuals up, keeps people quiet for just a while, hoping they don't get too frustrated over the patch's real underlying issues. `Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL `What are divs?` |
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More loot yes, but still same shitty quality!
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