Loot isn't improved

Next complaint: Divining/exalting items dont feel good. It's mostly bad rolls, we need pseudorandom so that, within every 5 tries, it'll hit something good.

`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
"
LiMA6#0387 wrote:
Next complaint: Divining/exalting items dont feel good. It's mostly bad rolls, we need pseudorandom so that, within every 5 tries, it'll hit something good.



No idea why your against the loot increase. For most its a net possitive. There has been no loot in the game from launch and hundreds of thousands have already quit because of it. This is a very good thing and makes the game fun in my opinion.

I have nothing bad to say and no complaints. I'm nothing but possitive about this patch. Wish more stuff was done but im overall happy with the direction.

Genuinly great improvement and I hope they don't reverse it like they did after the first week of 0.2.
Last edited by outlander19900#0213 on May 2, 2025, 7:52:33 PM
"


No idea why your against the loot increase. For most its a net possitive


This, for the average player this seems to be a positive improvement.

For the people who just trade all day and farm currency with gimicky methods it doesnt seem to be.

Which is a good thing, this game should be balanced around players playing the actual game, not sitting in a base trading the market.
https://poe2.ninja/profile/character/rjum7ks5jqfi/Ash-9143/Ash_the_vile
Doomers gonna doom, they think they enjoy ARPGs but they don't.
Tech guy
First is to notice "40" in my name, you don't get there by means of trading alone. Meaning i very much encourage and advocate playing.


Loot increase is fine, but it isn't the issue. The issue is endgame is far too accessible for its cost, absurdly cheap. Inflation + endgame accessibility makes playing meaningless.


Take this league for example, week2 economy felt like week4. There was only one viable thing to do, and that's spamming arbiter. There's great disbalance with activities in this patch. Sanctum is fine also, but do you have the sanity for it? Just look at what ben did recently (in case you dont know, hes the so called best player in the world), and he is far behind others because of making wrong choices early.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
You just get more yellows drops and some legendiers... (yellows mods all trash, legendaries trash by design) not to mention that build diversity is unexistant
The market will only get worse with every patch. On launch there were over a million players accross all platforms, many like myself had never even played and arpg before. Now there are far fewer players and those complete newbies have a far better understanding of the game now.

Look at me for example, last patch I couldn't make any currency at first not even exalts. Now I'm lvl 90 in HC playing a lightning spear stormweaver with 20k dps making multiple divs per day.

The 0.1 game was never going to be close to the settling point of the economy. For those who already had an idea of how this kind of game worked you should be thankful you got a full season of taking advantage of clueless new players.

"
The market will only get worse with every patch. On launch there were over a million players accross all platforms, many like myself had never even played and arpg before. Now there are far fewer players and those complete newbies have a far better understanding of the game now.

Look at me for example, last patch I couldn't make any currency at first not even exalts. Now I'm lvl 90 in HC playing a lightning spear stormweaver with 20k dps making multiple divs per day.

The 0.1 game was never going to be close to the settling point of the economy. For those who already had an idea of how this kind of game worked you should be thankful you got a full season of taking advantage of clueless new players.



I had expected half the players to leave on their own, for other interest. But then, another half of the half left coz they didn't like the patch, and reasonably so. As for this remaining half, they just cope but in truth they aren't happy either, except for the one singular troll here who can only say "i like the game", he who doesn't use loot filters and he who wouldn't be named. LS build doesn't require all so much to get going is all I'm saying. Most items are easily attainable and cheap and if you have this, you can already do everything.

And so, here we are now, and here were we 2 weeks ago. It's unheard of to see a dead league by week2.

`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
"
LiMA6#0387 wrote:
"
The market will only get worse with every patch. On launch there were over a million players accross all platforms, many like myself had never even played and arpg before. Now there are far fewer players and those complete newbies have a far better understanding of the game now.

Look at me for example, last patch I couldn't make any currency at first not even exalts. Now I'm lvl 90 in HC playing a lightning spear stormweaver with 20k dps making multiple divs per day.

The 0.1 game was never going to be close to the settling point of the economy. For those who already had an idea of how this kind of game worked you should be thankful you got a full season of taking advantage of clueless new players.



I had expected half the players to leave on their own, for other interest. But then, another half of the half left coz they didn't like the patch, and reasonably so. As for this remaining half, they just cope but in truth they aren't happy either, except for the one singular troll here who can only say "i like the game", he who doesn't use loot filters and he who wouldn't be named. LS build doesn't require all so much to get going is all I'm saying. Most items are easily attainable and cheap and if you have this, you can already do everything.

And so, here we are now, and here were we 2 weeks ago. It's unheard of to see a dead league by week2.

game has many issues. Too much loot has never been one of them. My biggest issue personally is the trade site. I hate the thing. I'm on console so I just refuse to price check anything except the occasional unique. Is the worse way to trade i have seen in a game period. I dont think the game is perfect and am very critical.

I just think this loot buff was a good thing. That's all
And I use a loot filter now, since maybe half way through 0.1 when they patched in the option for console. Before that it was impossible.
Last edited by outlander19900#0213 on May 2, 2025, 8:38:04 PM
build progression and diversity are my main issues with this league. day2 of league, some were in t15 so long as they chose the correct build, and if you pick wrong, then well........ you'd still be in campaign.


but just play SSF if you hate trade.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`

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