we ONLY NEED the following enemy types- Get rid of NORMAL enemies entirely
Once we get to maps...we just need:
1. Bosses 2. Rare Mobs Shrink the maps, get rid of normal enemy types. Replace zones with JUST rare monsters and bosses. Start doing some work in house. Get rid of 1 hit kos. Start working with ratio'ed damage (deal 75% of your HP + 'x') Come up with some cool rare mobs with more freakin challenge than being forces to avoid standing next to them. That means more poking attacks, aoe attacks, lunging effects, lasers, etc. You know - things that make us move around, dodge, etc. Dont increase difficulty by adding HP and damage - combine groups of Rare monsters in tested ways. 2,3,4,5??? monster pairs that have creative and interesting combinations of attacks that are challenging and require skilled control over a character? Reevaluate how drops are done so that every kill feels rewarding and interesting. Last edited by fr0st2k#1732 on Apr 30, 2025, 11:57:14 PM Last bumped on May 1, 2025, 12:36:45 AM
|
![]() |
I'm awarding you worst idea ever award
| |
" I bet you can't explain why. Because whenever you tried to give something more than a seconds worth of thought your head started to hurt and you force fed yourself some more cheetos. |
![]() |
Yes we dont want things that can kill us or monsters with mechanics we need to learn. Also we want more loot.
Lets just remove all the monsters and every map can just have a chest with divines. | |
You're right you got me. Lets remove white mobs from the game. That'll fix everything.
| |
" humor me... what are white mobs purpose once you get to maps? to be instantly killed when you click a button? Or to instantly kill you when you fail to click a button? Seriously... explain it to me. |
![]() |
a friend once hit a white mob and it dropped a mirror.
not troll. `Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL `What are divs?` |
![]() |
" The problem is that if you cant automaticly understand why your suggestion is so bad then its impossible for anyone here to explain it to you in a forum post. | |
" Probably because rares take longer to kill by people playing normal builds that dont delete everything on the screen with one click. But you are probably some metaslave who things game should be played at hello kitty difficulty where everything dies when you appear on the screen https://poe2.ninja/profile/character/rjum7ks5jqfi/Ash-9143/Ash_the_vile
| |
+1 op, atleast with this you have some semblance of meaningful gameplay truly what this CBT hardcore souls-like esque enjoyers want
|
![]() |