After 300h POE2 and 20h LE,Really want to say something to GGG

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I completely disagree with all four points.
Try and play SSF, you might have a much more enjoyable time finding your own gear, than paying for it in trade league.

I tried hc ssf died at about lv70
I don't think suck means fun.
slow pace can be but in poe2 it's not,no one want to be carefully to treat every monster on map with hundreds of them.
Even if I don't need to work and can stay home play 10h a day I still have many games to play,not only feel suffer here.
And In Fact,Most people not play SSF,and you shouldn't expect them to play.


It's not about the suffering, TL;DR people who say go play ssf doesn't understand the current flaws in the game progression, also LE excluding graphics is better than poe 2 in every aspect and would worth more play time if they improved the endgame, cause they only have a delve like mechanic which is not enough for my liking.

i played first week in sc trade, was lucky and got 5 exalts before cruel, bought items almost cap res, got in cruel got couple of exalts and bought a meh good crossbow then BOOM after 24 hours of trash campaign took me around 4 hours to reach t15 and get good crossbow without changing a bit piece in my gear then i quit the game.

[Trade is not the issue, in poe 1 even if i played trade, i only buy crafting items, bases, rare uniques or just a leveling uniques if i was lucky and got an early c, but in poe 2 while in campaign with 1 ex you can get a rare item that carries you till red maps, and the only 2 items you are forced to keep upgrading are weapon and boots if you want higher ms]

I came back to it couple of days ago and played it in ssf, and tbh ssf is just a joke it gives you the fake feeling of fun cause you have true flow of progression but in the slowest way possible and with many flaws... if you know what you are doing --following a build-- you are mostly fine, but there's no space for try and error. you cant try new stuff on your first character, if you have to respec and reroll your build you are done (specially if it's a first character).

Note that I was checking the vendors in EVERY act every time i leveled up, and they don't always have what you need. not to mention how rare are rings/amulets and how expensive they are if you want to gamble them.


Meanwhile in poe 1 you get free respec points, i don't understand why they didn't add similar side missions to give us at least 10-24 points thru the whole campaign.

also poe 2 removed one of the best parts of poe 1 (Vendors Recipe) and replaced them with the 3 to 1 BS.

Last thing that can screw you up is using uncut skill gems/spirit gems and then deciding to change them... you can't buy an uncut skill/spirit gem anywhere in the game, if you used it and decided to change it you are done you need to keep farming for it or proceed to next area and get a higher level one where you can't equip cause of the absurd attribute requirement

Meanwhile in LE there's no attribute requirements, and in poe 1 it's easy to satisfy the requirements for most the available skill you get + *again* you can vendor you skills and lower their level

SSF in poe 2 is just a Puzzle, an annoying puzzle that you enjoy if you are stubborn enough to hate yourself fixing it unless you were lucky or just followed a build to the letter like a robot without even trying to use your brain and try stuff inside the game, and you will endup playing PoB instead PoE

I don't really care if the monsters are super hard, or the game play is too slow as long as there's a well balanced tools to improve my character in a meaningful way without having a clunky experience for 24 hours of playtime just to reach the end game and start having fun doing the real content, otherwise it's not an RPG game

I just hope that GGG will remember that we want to play a GrindingGearGames not a GamblingGearGames.
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I want and require danger from lv1. If there is no danger in lower levels the game would fall flat like all other games in the genre.


it sounds more like you just dont like the genre. which is fine.

there are alot of great Arpgs to play. this one just happens to have the best graphics and is the newest.
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I want and require danger from lv1. If there is no danger in lower levels the game would fall flat like all other games in the genre.


it sounds more like you just dont like the genre. which is fine.

there are alot of great Arpgs to play. this one just happens to have the best graphics and is the newest.


that dude speaks as if poe 1 had an easy campaign for someone playing it the first time, and as if poe 2 has real danger except for the first character you make.

like bruh if you had 500k gold you can level up any characters without even paying attention to the game and in less than 6 hours if you are slow old man like me.

He just thinks he's a special one of his kind x)
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I want and require danger from lv1. If there is no danger in lower levels the game would fall flat like all other games in the genre.


Are you planning to play this game with multiple characters every season (i.e. every 3 months) again and again for the next ten years even if you know the campaign by heart because it will never change and only endgame content will be added/tweaked? Because that is what PoE2 like any other ARPG is designed for right now, otherwise we wouldnt already have seasons in early access. They clearly want this game to stay alive for several years which is only possible via a repeatable endgame and after 2-3 seasons where you have done the campaign 20+ times you will not be hyped for it anymore I promise you that...its just a tutorial to get through to actually start the real game. Thats why constant danger from level 1 on with every mob pack and a 30h+ campaign contradicts with the seasonal farm/grind format GGG chose by themselves....
What I missed in D3 the most, was a bit of a challenge during leveling. They made it so easy, there was an achievment to complete it in under an hour.
I dont really mind the campaign right now. I think it is a great part of the game. But what I dont get is the tedium that follows.

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