Is PoE2 Falling Apart? How Long Until We Get Real Fixes?

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You made an entire comment here where you tried to excuse issues, and then ended it with:
"If you lost all hope for the game during the FIRST patch of early access then I don't think early access is for you. I'd recommend waiting for the full release and seeing if the game is more enjoyable to you then."


That's a strawman argument, you are purposefully misrepresenting what I said to have an easier argument to defend.

Tell me exactly which problem did I excuse with the game being in early access?

Early access is not a defence against any of the problems with the game but if you have lost all hope that the game can become good at this point I would still suggest waiting for the full release of the game.

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And btw, using HCSFF to make a build diversity argument is... weird.
There, everything has a completely different dynamic for obvious reasons.
Only 12% LS in HCSFF? Ok. Over 50% in SCTRADE.


How is it weird?

If anything HC SSF is way harder than SC trade and requires an even more stable build because you can never die and can't buy your gear from trade league, I think it only bolsters the balance argument.

You ignored everything else in my post that explains why lightning spear is so heavily played so this is another attempt at a strawman argument.

I'm also playing lightning spear because I had decided already from the reveal trailer that I wanted to play an elemental spear build, I'm sure a huge portion of the player base started huntress and thought that lightning spear was the coolest skill in that kit or they followed the content creators promoting those lightning spear builds.

This issue is going to happen again in future releases. I'm pretty sure that when the druid is going to be released over 90% of the league is going to be playing that class because it's the most anticipated class by far.
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Werdx_1#3669 wrote:

GGG is having a blast because they made game for themselves based on their ''vision'' and we served only as a financers.

We were sold a lie , scammed for money and that's about it really.


Nah thats BS.

But truth is, game is in horrible state.
SSF player✔️
ARE YOU NOT ENTERTAINED!?
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... I would still suggest waiting for the full release of the game.


This part right here. The Devs themselves treat it as a FULL RELEASE and so do we. Therefore, arguments about EA are moot!
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Kodavor#1200 wrote:
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... I would still suggest waiting for the full release of the game.


This part right here. The Devs themselves treat it as a FULL RELEASE and so do we. Therefore, arguments about EA are moot!


Yeah we agree, you're responding to things that haven't been said.

If you have actual points that you dislike about 0.2 or the game in general that you want to bring up that would actually be valuable for a discussion.

This unconstructive parasocial bashing of GGG is just really weird to me.
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That's a strawman argument, you are purposefully misrepresenting what I said to have an easier argument to defend.

Tell me exactly which problem did I excuse with the game being in early access?
Like I already said, you made an entire comment where you tackled:
1. "PoE 2 is falling apart"
2. "unplayable builds"
3. "devs ignoring feedback"
4. "Are we still holding out hope, or is it time to move on?"
and finished it with:
"If you lost all hope for the game during the FIRST patch of early access then I don't think early access is for you. I'd recommend waiting for the full release and seeing if the game is more enjoyable to you then."

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How is it weird?

If anything HC SSF is way harder than SC trade and requires an even more stable build because you can never die and can't buy your gear from trade league, I think it only bolsters the balance argument.
Like I said, it's a different dynamic. There are even different builds in SC, but the most present one is still LS.
But LS is not viable enough for HCSFF, thus the ppl who don't play LS have to take something else, so the distribution of players is different.
Or said in different words, less ppl playing LS in HCSSF is not a direct indicator for good build diversity, but instead shows that LS is just less viable in that environment.
[Removed by Support]
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That's a strawman argument, you are purposefully misrepresenting what I said to have an easier argument to defend.

Tell me exactly which problem did I excuse with the game being in early access?
Like I already said, you made an entire comment where you tackled:
1. "PoE 2 is falling apart"
2. "unplayable builds"
3. "devs ignoring feedback"
4. "Are we still holding out hope, or is it time to move on?"
and finished it with:
"If you lost all hope for the game during the FIRST patch of early access then I don't think early access is for you. I'd recommend waiting for the full release and seeing if the game is more enjoyable to you then."

"
How is it weird?

If anything HC SSF is way harder than SC trade and requires an even more stable build because you can never die and can't buy your gear from trade league, I think it only bolsters the balance argument.
Like I said, it's a different dynamic. There are even different builds in SC, but the most present one is still LS.
But LS is not viable enough for HCSFF, thus the ppl who don't play LS have to take something else, so the distribution of players is different.
Or said in different words, less ppl playing LS in HCSSF is not a direct indicator for good build diversity, but instead shows that LS is just less viable in that environment.


You ignored everything I said again except the two points that you wanted to make a strawman argument about. If you actually respond to the other points as well we could have a constructive discussion on the topic.


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But LS is not viable enough for HCSFF, thus the ppl who don't play LS have to take something else, so the distribution of players is different.
Or said in different words, less ppl playing LS in HCSSF is not a direct indicator for good build diversity, but instead shows that LS is just less viable in that environment.


This is an actual valid point though and not a strawman argument!

I do disagree with you on this though, lightning spear is still the most played skill in HC SSF so it's obviously still viable.

Do you think that 0.2 was in a better place if less people picked huntress and lightning spear?

Personally I think if the player counts between classes were balanced in this situation where only one class was revealed it would just mean that the new class was very underwhelming.

I also don't think that the issue is that LS is so much better than bleed builds, if you look at Woolie's bleed build (https://www.youtube.com/watch?v=VazRyWStHg4) it's tearing up T15 maps and bosses very easily, so definitely really viable.
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Kodavor#1200 wrote:
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... I would still suggest waiting for the full release of the game.


This part right here. The Devs themselves treat it as a FULL RELEASE and so do we. Therefore, arguments about EA are moot!


Yeah we agree, you're responding to things that haven't been said.

If you have actual points that you dislike about 0.2 or the game in general that you want to bring up that would actually be valuable for a discussion.

This unconstructive parasocial bashing of GGG is just really weird to me.


Oh my sweet Jesus ... You use "Fancy" words with no substance.

If you, The Devs, treat the game as a full release, then you will get criticism for your game as a FULL GAME. The term EA should not be anywhere. The product is out, get judged for your work.
Last edited by Kodavor#1200 on Apr 24, 2025, 7:36:56 AM
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You ignored everything I said again except the two points that you wanted to make a strawman argument about. If you actually respond to the other points as well we could have a constructive discussion on the topic.
Because I don't care to discuss the other points with you.
You said:
"I think you imagined someone using that argument in this thread. Nobody has excused any problems with the game using early access as an argument."
While you said:
"If you lost all hope for the game during the FIRST patch of early access then I don't think early access is for you. I'd recommend waiting for the full release and seeing if the game is more enjoyable to you then."
You know, excusing the things you mentioned in your comment with "first patch of EA yadda yadda".
Anyway.

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This is an actual valid point though and not a strawman argument!

I do disagree with you on this though, lightning spear is still the most played skill in HC SSF so it's obviously still viable.
That's why I said "not viable enough" and "less viable".

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Do you think that 0.2 was in a better place if less people picked huntress and lightning spear?
No. The popularity of LS is just a symptom and not the cause of this poor patch.
[Removed by Support]
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Because I don't care to discuss the other points with you.


Do you think all my other points were bad arguments or invalid or something else?

I'd really want to know what you think about it.

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You said:
"I think you imagined someone using that argument in this thread. Nobody has excused any problems with the game using early access as an argument."
While you said:
"If you lost all hope for the game during the FIRST patch of early access then I don't think early access is for you. I'd recommend waiting for the full release and seeing if the game is more enjoyable to you then."


This is the last time I'm going to respond to this same thing. I'll be more exhaustive though.

All the flaws in the game are not excusable because the game is in early access. GGG should address all the issues. As an example of something I think is wrong with the game right now is the loot, I've seen very skilled streamers with 8 days played on a character with 8 divines on their pilfering ring, this seems ridiculously stingy.

There are issues in 0.2 and early access doesn't mean that those issues are okay or that you personally should be enjoying the game. GGG should fix all these issues and they have committed to doing so going as far as saying that early access isn't an excuse and they can't change the experiences and feelings players have had with the game.

If you feel like the issues that the game has had so far and GGGs response to them signal that the game is falling apart then I think early access is not going to be a good experience for you and you would probably be better off waiting for the full release of the game and seeing if you like it then as there are going to be more rocky changes in the future as well.
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Do you think all my other points were bad arguments or invalid or something else?
Nah, could have put it more... friendly sounding... I guess, but I had a few draining "discussions" before.
What I should have said:
"I don't see the personal need to discuss all the other points in your initial comment because they are valid."

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All the flaws in the game are not excusable because the game is in early access. GGG should address all the issues. As an example of something I think is wrong with the game right now is the loot, I've seen very skilled streamers with 8 days played on a character with 8 divines on their pilfering ring, this seems ridiculously stingy.

There are issues in 0.2 and early access doesn't mean that those issues are okay or that you personally should be enjoying the game. GGG should fix all these issues and they have committed to doing so going as far as saying that early access isn't an excuse and they can't change the experiences and feelings players have had with the game.

If you feel like the issues that the game has had so far and GGGs response to them signal that the game is falling apart then I think early access is not going to be a good experience for you and you would probably be better off waiting for the full release of the game and seeing if you like it then as there are going to be more rocky changes in the future as well.
I fully understand what you mean, Early Access is not everyone's cup of tea, and thus can lead to "destructive feedback" because of unfulfilled expectations.
But, having to "high" expectations for EA is sadly different to "them making it worse".
And I am not talking about new bugs or other issues caused by programming stuff, that's normal.
In this case, it's the triple-down of "the vision".
[Removed by Support]

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