Honest Suggestion: Rename POE2 "Savior of Wraeclast" and make a real POE sequel.

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POE 2 is just an expansion using all the game mechanics except a few combat tweaks poe 1 possesses. The majority of the content including trade and currency and how currency and loot drop is EXACTLY what POE 1 is.

Thus, Expansion.


Anyone who thinks that POE2 bears any resemblance to POE1 except superficially cannot possibly have played POE1.
People want at least some basic character creation selections.
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Kraythax#2592 wrote:
POE2 is now at 65k players and LE at 85k. But LE's player hold is better than POE at all times. Hmm ... I wonder what people want?



Wait...a game that just came out that is a ARPG has more players that are playing it than another ARPG...


QUICK someone call GGG and tell them to shut all of it down. They are done for.
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Kraythax#2592 wrote:
POE2 is now at 65k players and LE at 85k. But LE's player hold is better than POE at all times. Hmm ... I wonder what people want?



Wait...a game that just came out that is a ARPG has more players that are playing it than another ARPG...


QUICK someone call GGG and tell them to shut all of it down. They are done for.


If a game built by an independent studio with one thousandth of the budget of your company and one twentieth of your staff is beating your game in its own genre there is something seriously wrong with your product.

In my opinion Last Epoch is fun to play but too easy. The game that had the balance absolutely perfect. It took 12 years to perfect. That game is Path of Exile (the original).
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Kraythax#2592 wrote:
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POE 2 is just an expansion using all the game mechanics except a few combat tweaks poe 1 possesses. The majority of the content including trade and currency and how currency and loot drop is EXACTLY what POE 1 is.

Thus, Expansion.


Anyone who thinks that POE2 bears any resemblance to POE1 except superficially cannot possibly have played POE1.



I agree, anyone who thinks that poe2 does not bear any resemblance to the trade, Interface, graphics, forums, interface with 3rd party software tools, UAI layout, controller functions all the MTX transfered over from poe 1 , including loot filters, housing, which is NOT SUPERFICIAL, but i would say, dam near exact coding with superficial tweeks cannot have possibly played POE !.
Brewskie

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