Loot need to change now, peoples are quitting

I'm not gonna mention what needs to be changed, but there is something wrong with looting, GGG needs to improve drop rates of chaos orb, divine orb, 4link 5link skill orb, revert changes to rarity drop rate like 0.1

Stop nerfing people to the ground, they are supposed to trivialize the game if they have put in hundreds of hours, or 5-10 hours a day farming, otherwise what is the point of playing

0.1 is fun because people can cheese currencies with rarity drop rate equipment, crazy one-shot build, 0.2 is balanced but for who ? Unbalanced is what makes it fun in the first place

Too many people complain about the loot right now, even if GGG doubles the chances of divine orb, chaos orb and exalt orb it won't fix it cause the equipment did not scale it making finding currencies boring

Not to mention we suppose to use these currencies to craft, but if we can't find both currencies and good equipment then how are we suppose to progress ?

There are peoples who absolutely trivialize the game but that is because they have put 10 hours everyday into it, they suppose to trivialize it
Last bumped on Apr 17, 2025, 12:42:24 AM

I only have two hours to play my favorite game poe2, but lately it hasn't been fun at all.
Yes, they balanced it by nerfing high end players from doing crazy stuff by 50% and lowered casual and less hardcore players abilities also by 50% making a lot of content feel impenetrable to anyone besides the full time players who you already were trying to nerf.

So now the people who had trouble getting currency and drops have a HARDER time now and the people who you attempted to limit their ability to farm mass currency STILL have more than anyone else by relatively the same margin. All so you could nerf 4 builds and replace them with one build. It's just an epic failure and it's really disappointing.
I'm gonna bet that once people actually leave and not just threaten, GGG will inflate drops on the backend to honeypot u into coming back.

Kinda like women.
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I'm gonna bet that once people actually leave and not just threaten, GGG will inflate drops on the backend to honeypot u into coming back.

Kinda like women.


They could quad the drop rate tomorrow but LE would already be seeing a surge. PoE2 is the new D3 that PoE1 preyed on. I just hope someone else out there can capitalize on it and smack some sense into GGG.
They did a blanket nerf on most skills. It is incomprehensible. I played a cold spells chrono in 0.1 that was barely end game viable. Outside of a few cheese options (multiple comet triggers), cold chrono was struggling in end-game content.

In 0.2 they nerfed almost every single cold spell damage by 10 to 20 percent and also removed the trigger cheese (which needed to happen imo).

I'm convinced no one in GGG is testing any of the classes past campaign.

Crafting chance of success in getting a usable decent item is close to zero.

0.2 is balanced worse than 0.1 - which is crazy!

They needed to remove the build that were doing millions of damage but they went overboard with nerfing skills and classes that were already bad before.
Last edited by NomadicMyrrh#1672 on Apr 16, 2025, 10:50:43 PM
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They did a blanket nerf on most skills. It is incomprehensible. I played a cold spells chrono in 0.1 that was barely end game viable. Outside of a few cheese options (multiple comet triggers), cold chrono was struggling in end-game content.

In 0.2 they nerfed almost every single cold spell damage by 10 to 20 percent and also removed the trigger cheese (which needed to happen imo).

I'm convinced no one in GGG is testing any of the classes past campaign.

Crafting chance of success in getting a usable decent item is close to zero.

0.2 is balanced worse than 0.1 - which is crazy!

They needed to remove the build that were doing millions of damage but they went overboard with nerfing skills and classes that were already bad before.


The wait to get wisps, and a pile of mostly useless uniques and skill gems... oh and massive untested sweeping nerfs is kind of wild.

Luckily, despite their best efforts, once they pile enough garbo into the game there will be more and more things that the community can glue together into fun. My advice is just check back in for a week each patch until they get it right or you find a more enjoyable game.
Last edited by Kadath128#6487 on Apr 16, 2025, 11:12:21 PM
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I only have two hours to play my favorite game poe2, but lately it hasn't been fun at all.

just think, if you do that every day of the week you will get a divine orb! one whole divine orb!

then you can trade it for a pair of boots with 35% run speed and no other good modifiers and do the same thing next week for another one divine !!
Its still in Beta though = probably for another 6 months at least. The game is fine as it is - its hard around level 30-40 and after you get some items and a couple ascendency's its a lot better after that. Cruel level is much easier as u advanced in your build.

I like the challenge personally, I dont have to WIN all the time to love a game. Ive died 108 times so far on my Lich and most were in act 2-3 before level 40. Im currently level 50 and cruising through Act 1 cruel atm...

LONG WAY TO GO people - dont give up yet....
In game since Minotaur League..
so everybody saying good stuff about the game is still mid campaign. makes sense because the campaign is what they spent all their time on

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