Everything is fine

Remember in 0.1.0 when it felt like everybody was playing "Stormweaver" and "Invoker"?



Btw, does anybody know the difference between a T1 and a T16 monster?
Thanks UwU
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Last edited by JakkerONAIR#4902 on Apr 16, 2025, 7:10:14 AM
Last bumped on Apr 17, 2025, 8:57:31 AM
The point is people want faster gameplay so if there only one build that allow you to clear a pack with one skill all will use it with no no alternative.

And it's not because people are too lazy to press more than 1 button.
It's just faster to use 1 skill than 2 or 3. If there were builds that allowed you to clear mobs with a skill combo that was cast as fast as throwing a single spear, many would use it despite the larger number of buttons.
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Remember in 0.1.0 when it felt like everybody was playing "Stormweaver" and "Invoker"?


Your point?

Ofc everyone is playing the new class and ascensions.

Some filthy casuals are still playing campaigns... (cries in the casual corner)
But I play thorn warbringer... I want to make those new thorn gems work. (already reported a few issues, hope they read it and consider it, since I always try to give suggestions too)
To be fair, most Gemlings and Invokers were mostly the same build. I'd combine them.

Also Amazon is the shiny new character. It already had a significant number of players on it before the build took off, not to say it isn't crazy strong. But that contributes a lot.
SSFBTW
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Kraivan#1745 wrote:
"
Remember in 0.1.0 when it felt like everybody was playing "Stormweaver" and "Invoker"?


Your point?

Ofc everyone is playing the new class and ascensions.

Some filthy casuals are still playing campaigns... (cries in the casual corner)
But I play thorn warbringer... I want to make those new thorn gems work. (already reported a few issues, hope they read it and consider it, since I always try to give suggestions too)


There is no point.

Mash the clean
"
Kraivan#1745 wrote:

Your point?

Ofc everyone is playing the new class and ascensions.

Some filthy casuals are still playing campaigns... (cries in the casual corner)
But I play thorn warbringer... I want to make those new thorn gems work. (already reported a few issues, hope they read it and consider it, since I always try to give suggestions too)


Sure, it's more likely for ppl to try something new, but "new class" is meaningless.
The "new class" is just the starting location on the tree shared with "Ranger", so nothing new there and "Spears/Bucklers/Skills" everyone else could use too.

The actual "new thing" is ascendancies, but "Lich" and "Smith of Kitava" are new too, like everything was new in 0.1.0., but here we see a huge... no, gigantic imbalance.
While GGG wants more build diversity and less "one-button full-screen clear".

What my point is? Who knows.
[Removed by Support]
"

There is no point.


Yay, you are back. Have you figured out the difference between a T1 and T16 monster? I told you I am too stupid to answer it myself, so I await your answer.
[Removed by Support]
Conclusion: deadeye is best.
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"

There is no point.


Yay, you are back. Have you figured out the difference between a T1 and T16 monster? I told you I am too stupid to answer it myself, so I await your answer.


Personal investigation goes a long way. Im not here to carry you sadly.


Though, thats unrelated to this thread.
Mash the clean
"
The actual "new thing" is ascendancies, but "Lich" and "Smith of Kitava" are new too, like everything was new in 0.1.0., but here we see a huge... no, gigantic imbalance.


Because it's not a new character. Yes, they're new ascendancies and popular. But not as popular as an entirely new character will be.
SSFBTW

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