Negative Reviews are LOUD - STICK TO VISION
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+1 about leaving the core concept of slower and more methodical gameplay, requiring some strategy, and gearing up. Especially for it to last into the end game (where both fast monsters and fast clearing methodes change this game)
But of course there are many things that should be improved to make this type of gameplay better like for example better crafting (that's not gambling). |
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Why do you even want a clone of Path of Exile 1 that is worse than Path of Exile 1? I thought those that like Path of Exile 2 wants an action combat game, where the gameplay is about action and combat, not about managing loot and press casino-slot style progression that GGG call as "crafting".
Its not even a different game or a good action combat game. Its just the same screen-blowing, loot hoarding, trade manipulating, item gambling, meta cucking, of a game, but just a slower version. |
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Honestly, with this vision path, it’s hard to see much fun ahead—especially for the majority of players who play for enjoyment, not punishment.
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+1
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Good way to lose money. Half of the people that came back for the patch already bounced off (at least as per Steam numbers.) Game just isn't fun, and the people trying to convince others that it is are all basically saying the same nonsense that amounts to 'no, the poor design means only REAL GAMERS LIKE ME will play it' because it makes them feel exceptional. In a way, you are: it's an exceptional thing to actually enjoy pounding nails through your scrotum. I don't think it's a good thing, though.
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" If players who enjoy the game are just playing and not roaming the forums, I take it you don't enjoy the game yourself? Besides that, the toxic positivity crowd is just as loud as the complainers, they are two sides of the same coin. This is a *feedback* forum. Positive feedback might make you feel good, but improvements can only be made based on critical feedback. PoE 2 does not have an identity yet, as clearly shown by the massive shift between 0.1.0 and 0.2.0. What you want is "No Rest for the Wicked", not PoE; and yes, this game is still called "Path of Exile", which brings certain expectations with it. |
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Go to the endzones of Act 3 and tell me how slow and methodical combat works when the enemies are either on top of you or teleport behind you in less than a second.
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"sorry but its the opposite to me, the poe1 loop is tedious and makes me wanna vice my boobs. i like the poe2 vibe much more, it has it issues, but i never want to see anything move in the direction of poe1, we already have that and i dont want it again. if i miss it i'll go play poe1, so far i don't miss it |
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" I mean you are right. We should get slower and less monster in packs - but make them have more HP. To make one pack clear to be rewarding like 2/3 packs remaining the same time. Now we already got nerfed HP of monsters.. they don't know what they are doing and where they are going with those updates.. instead of decreasing monster density they are just nerfing HP - making again season 0 and issue with identity. |
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So you like spending 15 Minutes in a zone?
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