Opinions on Minion Builds...?
" I'm saying -172% additional lightning resistance on top of what you could previously do. I was only factoring the additional negative added. Theoretical Maximum should be -486%, but it might be a bit off if it rounded differently than I was expecting, and there is always a possibility additional changes will factor in. 3 Ventor's Gamble at -58% resistance Ingenuity = 98% effect Mystic Attunement = 25% effect Reduced Resistances = -15% resistance Controlled Metamorphosis = -24% resistance Default resistance (not clicking on shrine) = -60% Last edited by Aldonés#1294 on Apr 1, 2025, 10:02:57 AM
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" negative res caps out at -200% ![]() "Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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I always wanted there to me many types of minions.
Witch have a nice range of them with the spirits right now. Of course balance and details are far above me I have no points. But it would be nice to have options for more different summons. - Small and big elementals/ golems. - Focusing on summoning animals - Supports that allow you to change totem/ balistas/ traps into moving minions (clockowrk machines etc.) |
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" With 600+ different Spectreable monsters, you can pretty much get what you want. If nothing suites your fancy, I expect 1000+ by full launch. |
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