Things in Diablo 4 that are objectively better than POE 2

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Yes you "can" do that being 10 times weaker, losing hours of progression on deaths.


Well, untrue as usually with these replies. My experience is different. I'm not pulling this from my ass friend, everything is based on my personal experience and I say that these combinations are perfectly viable if you build around them. PoE 2 has quite a lot viable builds just some people can't get over a few zoom-zoom-meta things they saw on youtube.
Last edited by Sakanabi#6664 on Jan 21, 2025, 3:12:59 PM
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a shame all these objectively better things didnt translate to being a fun game. d4 is objectively not fun, which i think is the most important aspect of playing a game, but hey atleast you can look cool in it...


uniques in d4 arent any more impressive, they are just an affix you add to a rare. Nothing unique about them.


Didn't said it make D4 a better game, i actually said opposite to that.

My point is, these mentioned things are not irrelevant and D4 did better.
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Sakanabi#6664 wrote:
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Yes you "can" do that being 10 times weaker, losing hours of progression on deaths.


Well, untrue as usually with these replies. My experience is different. I'm not pulling this from my ass friend, everything is based on my personal experience and I say that these combinations are perfectly viable if you build around them. PoE 2 has quite a lot viable builds just some people can't get over a few zoom-zoom-meta things they saw on youtube.


Show me a 90+ warrior without a shield with the same TANKING performance as a warrior with a shield.
Last edited by avantasian#4928 on Jan 21, 2025, 3:25:04 PM
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Sakanabi#6664 wrote:
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Yes you "can" do that being 10 times weaker, losing hours of progression on deaths.


Well, untrue as usually with these replies. My experience is different. I'm not pulling this from my ass friend, everything is based on my personal experience and I say that these combinations are perfectly viable if you build around them. PoE 2 has quite a lot viable builds just some people can't get over a few zoom-zoom-meta things they saw on youtube.


Show me a 90+ warrior without a shield with the same TANKING performance as a warrior with a shield.


Jesus Christ of courste that character with shield will be more tanky that character without shield. Especially if you invest into block. But that doesn't mean it's the only viable option.
Last edited by Sakanabi#6664 on Jan 21, 2025, 3:38:48 PM
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Before anyone comes along and says that one game is in Early Access and the other has been out for years.
PoE2 has been in development for over 5 years, and the devs have over 10 years of experience with PoE1.

So no, EA does not justify the deplorable state that PoE2 is in right now. And of course, it does not justify the fact that the entire endgame of the game is anti-melee, and even more so anti-Warrior.

Also they said its will be 6 months EA. I highly doubt they will fix everything in 6 month.
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Sakanabi#6664 wrote:

Jesus Christ of courste that character with shield will be more tanky that character without shield. Especially if you invest into block. But that doesn't mean it's the only viable option.


It will not be 5% more tank, or 10%, or 15%.... it will be 250%~400% more tanky which makes it not a "choice".

You can keep your damage the same but tanking 300% more efficiently, but you have a "choice" to "not play" with a shield according to you.

I'm mono warrior since the start of early acess.
Im mono warrior competitively in all games i play.

You will not convince me that a warrior without a shield has a "similar" performance as a 70% block chance warrior with a shield hahahaha
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First, this is a genuine feedback, not a thread about hate, i genuinely think POE2 is far better than D4, but not in everything.

1- Map Clarity
My warrior constantly gets stuck in some space on the map that is not passable or elevated terrain etc, during the Rolling slam animation.
(This occurs more frequently in the flower map)
This does not occur in Diablo 4.

2- Character Customization, transmogs
Never understand mindset behind gender lock and no transmogs.

3- Class identity
My barbarian is not forced to use a shield to be viable/playable
Giant's blood forces warriors and marauders to use shield in endgame or you will die 5 times faster.
This doens't happen in D4.

4- Mounts
The fact that you need mount in POE2 a lot more than D4 is crazy lmao, i walk a lot more in POE 2 than D4.
POE2 maps are huge and you don't need to walk in D4 content, its all about helltide/hordes.

5- Uniques
I still don't understand philosophy behind uniques scaling, why they are made for "leveling"?


All these points are not opinions, they are objective facts, I would like GGG to correct these small flaws so the game is closer to perfect.



Cool... But D3 now some streamers are already close to the end of the game build in D4 3h after the season launch, with all the items of the build, several items already completed...
Some are still low lvl and already have all the items needed for the end game build.
These are things like Trial of Sekmas, difficult objectives that require time and work that make the feeling of reward interesting and make players not finish the game in 24 hours.
Can you see the difference between easy and hard game?

They will play for about 48h and the end of the season for then... nice 7 days season... Enjoy your transmorg for 7 days and quit

Last edited by Hsover#6583 on Jan 21, 2025, 3:54:03 PM
D4 is obviously a better game for casuals as it's nowhere punitive in any ways.

For example, when making build/gameplay choices, every spell have a type (simply said : left click, right click, offensive 1, offensive 2, defensive, ultimate), and whatever you do, whatever the build, whatever the class, whatever the enemies, you will roughly have the exact same dps per time/ressource making everyone having the same functioning result, if you just took the time to actually equip items (always good items dropped for you) and give them the logical combinaison of aspects that synergize with your character.

So it's extremely accessible.

But I don't personnaly think that making it a good game if you like to -find the ways- of how to improve your character as it's mostly given to you, and not really interchangeable. And the challenge to build yourself a character doesn't exist then.

In PoE2 for example, I was playing a cold melee monk with a staff, and at some point, I wanted to play with Shock so I respected into a lightning wizard ranged with a wand, swapping almost half my gear and talent points ; which was only one possibility among many, with much much different results. You can't really do such thing in D4, and that's both a good thing and a bad thing (good because your character is streamlined, bad because your character is locked in...)

https://poe2db.tw/us/Hand_of_Wisdom_and_Action some crappy lvl 52 gloves for leveling
It nails Alphabetical Order

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