not nerfing blink + temporalis...

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Krogbarg#7566 wrote:
i guess they will nerf that in an economy reset patch


if they don't then their entire design philosophy behind poe2 is a joke. thats the thing, why wait when something so broken is making a joke of your stated design philosophy for the game? all that does is destroy the trust between players and devs.
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Pvarien#7490 wrote:
I don't have a temporalis, I also play a Warrior so I would never want one.

With that being said however, it is literally the HARDEST ITEM to get in the game at the moment, expecting it to get completely obliterated is foolish.


You literally have to first, farm the relic to enable it dropping then run a gauntlet of EVERY TRIAL with 1 Honor and kill the end boss to be able to get one, then hope it rolls with a high enough modifier to enable the proper cool down reduction to enable the blink.

I understand it being powerful, however, them nerfing the immediate endless castability even by a little bit is an ok start for me, at least now they have a cool down to contend with which might be enough.


how hard it is to get is irrelevant. they made poe2 around the idea that everything should take longer. meanwhile people can still blink around 10 times per second. if something goes against your games philosophy, why wait to correct it? makes no sense.


By that logic of "everything should take longer" , then the existence of anything that can hit anything at more than 2m range is against the "game philosophy".

Spells should not exist, minions should not exist, cast on X should not exist, only auto attacks should exist. Heck, even the idea of dodge roll should not exist because you can dodge enemy attack and that will make the fight faster since you won't take damage hence you will die less hence the game is not slower.
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It went from server tick rate of 0.033s to 0.1s. It's literally 3x worse now. Probably still pretty good though and that's fine for a chase unique.


Pretty good? Are you joking?

You can blink 10 times a second. This is a nerf in name only; most people can't even push the button that fast, let alone purposefully.
Last edited by Pathological#1188 on Jan 16, 2025, 5:45:27 PM
Only noobs will cry about temporalis, they only see how good the item is without considering HOW FUCKING HARD It is to get one actually, these noobs will never play the game for more than 2 weeks or the kind of player that need a full month to finish campaign, just get good bud

Its equivalent to original sins in poe1 which is stupidly strong + hard to get and its completely normal for it to be busted. The only reason theres like many of them right now is only because of that dupe incident, if the dupe incident didnt happen now probably theres only under 200 of them exist.

Thats just the sad truth so deal with it
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By that logic of "everything should take longer" , then the existence of anything that can hit anything at more than 2m range is against the "game philosophy".

Spells should not exist, minions should not exist, cast on X should not exist, only auto attacks should exist. Heck, even the idea of dodge roll should not exist because you can dodge enemy attack and that will make the fight faster since you won't take damage hence you will die less hence the game is not slower.


what the hell are you talking about. this is ggg's own words we're talking about, and you're shifting the goalpost about what they said. i don't care how mad this makes you, ggg is going against their own stated vision for the game by allowing ppl to blink 10 times per second. bro if you don't want it nerfed thats fine but stop with this nonsense.
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Only noobs will cry about temporalis, they only see how good the item is without considering HOW FUCKING HARD It is to get one actually, these noobs will never play the game for more than 2 weeks or the kind of player that need a full month to finish campaign, just get good bud

Its equivalent to original sins in poe1 which is stupidly strong + hard to get and its completely normal for it to be busted. The only reason theres like many of them right now is only because of that dupe incident, if the dupe incident didnt happen now probably theres only under 200 of them exist.

Thats just the sad truth so deal with it


sounds like you need busted items to carry you. like i said before, how hard it is to get is irrelevant. it goes against ggg's vision for poe2. if that bothers you, well thats just the sad truth so deal with it. if you don't understand why its important for a game studio to stand behind their own stated vision for a game, well thats not something i can explain so maybe you can ask someone else.
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what the hell are you talking about. this is ggg's own words we're talking about, and you're shifting the goalpost about what they said. i don't care how mad this makes you, ggg is going against their own stated vision for the game by allowing ppl to blink 10 times per second. bro if you don't want it nerfed thats fine but stop with this nonsense.


Where did they say they don't want people to be able to be fast in endgame?
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Only noobs will cry about temporalis, they only see how good the item is without considering HOW FUCKING HARD It is to get one actually, these noobs will never play the game for more than 2 weeks or the kind of player that need a full month to finish campaign, just get good bud

Its equivalent to original sins in poe1 which is stupidly strong + hard to get and its completely normal for it to be busted. The only reason theres like many of them right now is only because of that dupe incident, if the dupe incident didnt happen now probably theres only under 200 of them exist.

Thats just the sad truth so deal with it


Original Sin is in PoE2 as well and is harder to get than Temporalis while being weaker. Temporalis is out of line. It SHOULD be a top tier item, but it shouldn't be over 10 times stronger than second place. If temporalis granted a shit ton of cooldown recover rate instead it would still be amazingly powerful without breaking the game as an example of how to PROPERLY balance a chase item.
LMAO 1st day after patch and people already (still :D) oneshot last boss, spam blink to clear maps, ah, w.e.
I agree with a poster that said its against dev's words. Im new to this game but i decided to try poe 2 just because they said "this is not poe 1", but atm it looks exactly like poe 1/diablo 4 with ultrafast nobrain clearning everything if u have enough money. LOL

PS:The game moves to the point where u HAVE TO use broken build/items or u just s#ck. Cringe. This should'v been insta nerf with hotfix about 1 month ago

PSS: from this point u can't trust devs anymore. Just imagine if new league starts and they DO NOT nerf temp (ok, w/e) but people find even more/same broken thing > devs: "oh we nerf it LATER FOR SURE" . LMAO. What a pity

TBH POE 2 reminds me Battlefield 2042 beta when people said: oh u need to fix a lot in this game! devs: no this is early build! We will fix game on realise for sure.
YEA. FOR SURE xD
Last edited by Potmacius#7739 on Jan 17, 2025, 8:34:53 AM
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PS:The game moves to the point where u HAVE TO use broken build/items or u just s#ck. Cringe. This should'v been insta nerf with hotfix about 1 month ago


You hit the nail on the head with this, these type's of builds should have been destroyed as soon as they are found by GGG.

Now we have a fricked economy and the only way to compete is to use the stupid builds and it all just snowballs out of control.

and now poe2 is just poe1.
Last edited by KojiBear#0157 on Jan 17, 2025, 8:34:29 AM

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