The problem with towers isn't the variety.
" I know, it was a suggestion. "Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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Ok, got ya. I'd say we see what they change with the next patch, maybe that already fixes most of the issues...
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https://www.pathofexile.com/forum/view-thread/3692298
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What they can do is make it a normal map and we look for tower entrance,click portal and we are on top.
Instead they made more tight tower maps.... Last edited by Zecalo#5575 on Jan 14, 2025, 6:41:54 AM
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Also allow to put a tablet into the tower once completed. To be honest, why don't they just replace the towers with a map that has a tablet shrine where you can place tablet.
Towers look cool on a map but have no other value or function other than juicing maps around it. Another activity that does not reward and respect a players time. |
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Funny enough, but I've dropped 2 div and 5s and 6s gemslot currency across about 8 towers slotting white tier 1-5 maps in them and not even clearing it properly. I think when you don't care it works better, like with ink printers.
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" My suggestion could fix this. Imagine putting a T15 waystone in a tower, and after finishing all the maps around it, suddenly get 38% more waystone drops, plus you'd still have a tablet slot to use. Right now, there’s no real reason to use high-tier maps on towers, and that’s exactly what I think should change. Completing a "T1" tower shouldn’t give the same reward as completing a "T15" tower. But I agree and acknowledge that there has been progress on the issues you mentioned. |
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hot take, why do we need towers in the first place? for what? lemme place the tablet in the map device. towers have absolute no benefit
to clear some fog? who cares about fog, there will be beacons on citadels anyway. the only thing people are searching for in the fog is the thing you can see through it. its so absurd towers are one of the countless, useless bloats the game has without needing them. and now we are getting more variations of that bloat. Last edited by Pl4t1numX#4325 on Jan 14, 2025, 12:45:53 PM
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" The only real function of the towers so far is to provide tablet slots that buff the surrounding maps and add more mechanics, and it’s really cool when you find a map area with more than one tower close to each other. The problem is that they don't reward you adequately for completing them at higher tiers. For example, if you complete a tower at T1, you gain 1 tablet slot, and if you complete the tower at T15, you also gain just 1 tablet slot. I don’t think it’s "bloat". I like the idea, but it definitely needs some adjustments. |
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" so whats the difference in putting a breach, a ritual and a delirium scarab in the map device? there is no. scarabs are even better cause they 100% inpact the map i want to run. having to run a tower map in order to be able to juice random maps is bloat and 2 steps back. imagine you would have to run a tower everytime you want to put a scarab in your poe1 map device. thats how it is Last edited by Pl4t1numX#4325 on Jan 14, 2025, 1:13:03 PM
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