I might quit your game due to exp lose.
Instead of quitting the game, try quit dying.
It significantly improves the XP gain. |
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" Nope, people will quit a game that so severely disrespects their time. Because there are better games out there and better things to do than play this hamster wheel that is called PoE 2. |
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" But again, that time isn't lost. You spent that time, you (hopefully) enjoyed it while you were spending it. You obtained some xp, some items, some gold, possible some real life player skill, etc. Losing a little of that experience when you died did not invalidate everything else. You did not lose time. |
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" You know, if people just quit a game that they think "severely disrespects their time" (whatever that means), it would be great. Instead some of them seem to haunt the forums spreading hate and disrest while stoking the flames as much as they possibly can. |
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" This right here. I'm willing to compromise on xp loss on death IF I am given the opportunity to improve. Under the current system, If I die I lose the map, I lose any loose loot, I lose the content and I lose the XP. I lose far too much for a death from an attack that was potentially poorly telegraphed, came from offscreen, was under screen vomit, or was caused by RNGesus being in a bad mood. Most of the time when I die it's usually due to being undergeared so that hits the hardest. I cant drop to lower level maps because the loot I need to get better doesnt drop there...so its a stupid loop. I dont get to learn from my immediate mistakes, I dont get to collect gear that could help me be better and avoid that same mistake. |
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" This is a feedback forum, people are giving their opinion on whats bad in the game and what needs to change. And EA is the best time for that. GGG has to move on from these outdated archaic mechanics that should have been forgotten forever 20 years ago, and actually make a good modern game instead of one that wastes your time. |
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" Good take, but it's hard to not die in game if you spent 9 hours of the day at work, 2 hours of travel time, and a few hours with family and friends. Some people try their best to fit this awesome game on their schedule, but at the end of the day, people with the schedule I mentioned is prone to make some mental lapses or mistakes in the game. Not all people can focus all their time for this game. And I don't think GGG intends it to be that way. |
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Someone's having a hard time 🥺🥺🥺
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" Yup, they think the game is already game of the year as is. If anything there's a lot of divide in the community from their failure to learn from the 10+ years of PoE1. |
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" bro i have over 92% evasion rating, my gear cost 40 divine orbs, im very powerful i even do lvl 18 maps, but when i die i lose too much progress, and i lose the stones, thats the issue, my resistences are 75% on everything and chaos res is 58% is very solid, friend of mine for example hes lvl 95, hes a sorc that can blast the entire screen, he stuck at lvl 95 for a week now since every time he die he get punished, even tho he clear maps instantly and can even kill the hardest bosses in the game under 3sec, well ye im not strong as he is, but i do feel robbed every time i die, i want to reach few more levels to be stronger, but i also have a job i come home and play and all my investment is wasted, i cant sit 24-7 and play anymore, and losing ur progress feels awful, not every1 plays monk with the best meta build u know, i could go for lightning archer and prob have it easier, but i dont feel like it, i play poison evasion build, my build is solid, and if the exp lose would be 3%-5% instead of 10%, i would not have problem with it, and it will still be rough on the higher levels obviously, but way less punishing than it currently is. |
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