Storyline skip
" I can 100% agree with SSF, if it's only on SSF then im fine with that, i agree for compromise |
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I agree, even doing it now for 4 characters and x2 each time due to 'cruel' being a repetition was more than enough.
I would have even preferred even now for my 2nd and so on characters to have been bumped at a higher level directly even if they where completely naked. |
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" Then do the campaign, what's the problem? Nobody is talking about taking it from you, that's how "choice" works, you can have what you want, and i can have what i want, everybody is happy, i don't see any problem, even do that only on SSF, im fine with that |
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" The economy supposedly starts with the league, which means that everyone needs to reach point X in time/gameplay where they will be "allowed" to skip the campaign for their newer characters. To put it simply, if you managed to get 1 character to 70 level already ( or whatever the goal for this would be ), your new character can skip the campaign/quests and spawn as a happy 70 (or whatever level) newborn somewhere. I don't believe that this affects the economy, as everyone started equally, and the "economy" is going to get messed up at some point no matter what, as it always happens either way to be fair. Just my 2c. Last edited by mrxkon#5764 on Jan 4, 2025, 9:12:57 PM
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I'm torn on this. I really do enjoy the campaign, but after completing it 50 times I can see it becoming a chore. I also really enjoyed the Endless Delve events in POE1, which I really would like to see made into a permanent standard league option that doesn't expire, but that's just me enjoying delve. GGG has never been about bypassing the campaign, and I don't expect them to embrace it with POE2.
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" They did not adress this topic because campaign in poe 1 was like 5h long, so it wasn't a big deal, most of the players could just force themselfs to quickly do it, but now when campingn is like 30h long they can't just ignore that, a lot of people will get borred and tired of it after doing it few times, and it is not very good to lose half of your playerbase (half coz i see similar amount of people that agrees with me, to the ones that dissagree) Last edited by jakubek911#5728 on Jan 5, 2025, 6:04:02 AM
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" And one more thing. Like you said, you enjoy the campaign but it gets borring after some time, this is exactly what im trying to fix, if they let you skip it, you can still do it, but only when you want to, from time to time, you don't have to do it every single time so it does not get so boring very quickly, you decide yourself how much you want to do it. |
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" Also allow us to toggle off death penalty, maybe add xp multipliers wherever we want, heck just click a button for a level 100 boost with our choice of 5 unique items to start with. Wouldn't ruin...the economy, league start races, or just suck ANY of the fun out of the game at all. |
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divide area size per 2, close mob pack per 2, have implicite move speed on boot scale with ilvl.
ggwp you just pass from a 30h campagne to a 15h hour camapgne with exactly the same content, just a lot less booring when you did for the "x" time. \o/ |
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" If you think leveling in an arpg game is a "waste of time", you might consider playing some other genre instead. |
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