We really need monster level 100 - Tier 36 maps at least.



Running those T18 maps (T16 +1 +1) after LVL90 it’s a joke…
Area Monster LVL82 is definitely too easy when you are playing a LVL 90+ character.

Really don't see the reason to lock the Monsters level to 82.

Really looking forward to have maps that at least can runs up to LVL 100 monsters.

This will make our leveling experience more pleasant as well especially after LVL95.

Last bumped on Jan 5, 2025, 10:42:35 AM
Getting to 100 is supposed to be an achievement and take a while. The best you'll get is a little higher level mobs over time with new content/patches but that's about it, having monsters lvl 90+ would make leveling to 100 way too easy.
Tech guy
"
Warrax#2850 wrote:
Getting to 100 is supposed to be an achievement and take a while. The best you'll get is a little higher level mobs over time with new content/patches but that's about it, having monsters lvl 90+ would make leveling to 100 way too easy.

What's wrong with that? It's now almost a month into the game and there is only one level 100 character on the server, essentially 99.9% of players will never reach level 100.

Let's add 200 levels, what good is it if no one ever reaches them, then why introduce such a ceiling?!
✨ Beta tester Path of Nerf 👀
Last edited by spokipo#1869 on Jan 4, 2025, 1:43:23 AM
Yeah I'm not gonna bother answering that, maybe someone else will. Good luck in PoE2 if you keep playing.
Tech guy
Yes, as many POE1 veterans probably know, unless you set a hard goal of reaching 100 and grind for it, you will never make it to level 100 in a season. A few of my friends who have played for 10+ years never had a character reach level 100, it's simply a tradeoff. Every build (worth its salt) works at level 95, the extra 5 levels are only for vanity and pure minmaxing.

Adding higher level monsters and increased area levels only diminishes the value of good high level bases (that can roll the top tier of certain modifiers, e.g. +2 arrows on bows) and diminishes the value of finetuning your build to survive hours of gameplay without a single death.
At the moment I'm almost reach LVL95 and you are saying that the goal should not be reach 100 and juice my character and minmax the passive skill tree with extra 5 points ? I don't get it.
Sincerely I prefer to reach my 100 goal with a PG proper built up and then start another class from scratch rater then minmax a forever LVL95 character that already face no more than small challenges around... and only because I have to kill LVL82 mobs that I was already able to kill at LVL 85.
There sense no sense on this.
Just made me able to reach LVL100 as a realistic target and put in game some uber content that is gonna challenge you and your LVL100 character. (you can minmax there then).
Getting to 100 in POE is supposed to be a CHALLENGE. This isnt that other game where every 3 year old and his poodle can buttonsmash and reach 100.

It is an accomplishment of endurance and persistance to reach 100. I played POE 1 for about 10 years and i can count on one hand how many 100s i got.

So no, they wont make it easier, and noone except the few people coming from that POE-Like game without endgame from Blizzard would want that.
I've been playing PoE since 2012, I've had exactly 1 level 100 character in that time.

It's not something you should strive for most people stop playing a build around 90-95 as going above 95 is a very long tedious process.
you all act like its rules written in stone. is GGG making the game for themselves or for customers and players?

then listen to the dam players. ffs .

i quit one league early coz of what jonathan rogers said to ziz.
we were screaming at them for years to give the option to turn off the shadows.

and he said no , coz it will make the game ugly or something .
he said upgrade your pc XD .
i alt+f4 right there after looking at my wallet .

and guess what you still cant do it in poe2.

I am beyond sick and tired of their vision.
"
Getting to 100 in POE is supposed to be a CHALLENGE. This isnt that other game where every 3 year old and his poodle can buttonsmash and reach 100.

It is an accomplishment of endurance and persistance to reach 100. I played POE 1 for about 10 years and i can count on one hand how many 100s i got.

So no, they wont make it easier, and noone except the few people coming from that POE-Like game without endgame from Blizzard would want that.

Says the player who has a maxed out level 95 character and one in cheap stuff, cool stories you tell, keep going.

"
MadMossy#1934 wrote:
I've been playing PoE since 2012, I've had exactly 1 level 100 character in that time.

It's not something you should strive for most people stop playing a build around 90-95 as going above 95 is a very long tedious process.

I have approximately the same picture, most characters 95-98 level and only one 100th level, in poe 2 decided to make it even more difficult to get a high level, why, who will play so long and for what, it's nice when you feel the progression, and here it completely disappears at the 92nd level, because up to 95th level is probably like in poe 1 to 99.
✨ Beta tester Path of Nerf 👀
Last edited by spokipo#1869 on Jan 4, 2025, 6:51:52 AM

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